RE: This is probably easy, but i cant work it

2001-01-04 Thread AnandR
This won't work cos the val drops just once from 50 and keeps ocillating there... have a flag that u can use to specify if the add operation or the subtract operation has to be donea global variable should do the trick Anand Ravi Email: [EMAIL PROTECTED] At 04:46 PM 1/4/01 -0800, Jon

Re: This is probably easy, but i cant work it

2001-01-04 Thread Carl West
Jonathan wrote: > > I am trying to make the timex go from 1 to 50 when it hits 50 it will go > from 50 to 1 and repeat this sequence. Its getting stuck always can somebody > help? [untested code] property timex property pIncrement -- determines the direction of the counting on new me timex

Re: This is probably easy, but i cant work it

2001-01-04 Thread Tab Julius
No, it won't work, because you move it up to 50, then drop it back by one, but you don't consistently go back by one. I'm not sure exactly what you're doing with this (having gradually shaded sprites?) but consider starting with something like this: -- Init timex (these are globals or propert

This is probably easy, but i cant work it

2001-01-04 Thread Jonathan
I am trying to make the timex go from 1 to 50 when it hits 50 it will go from 50 to 1 and repeat this sequence. Its getting stuck always can somebody help? property timex,timez on exitFrame timex=timez starttimex end on starttimex timez=timex+1 if timex=50 then timez=timex-1 end