> -Original Message-
> From: Barnes, Susan [SMTP:[EMAIL PROTECTED]]
> Sent: Thursday, November 02, 2000 3:13 PM
> To: '[EMAIL PROTECTED]'
> Subject: RE: saving a draw
>
> are you really called sue barnes or did i email myself
>
>
&g
> -Original Message-
> From: Robert Wingate [SMTP:[EMAIL PROTECTED]]
> Sent: Thursday, November 02, 2000 2:34 PM
> To: [EMAIL PROTECTED]
> Subject: RE: saving a draw
>
> > I make a movie where the user can make a draw with
> > vector lines that I p
> I make a movie where the user can make a draw with
> vector lines that I place in 100 sprite channels (I don't
> success in other way to make the user the possibility to
> draw connected lines!).
You can do this with imaging Lingo, specifically with:
imageObject.draw(point(x,y), point(x,y), c
> I make it well, but now the problem is to find a method to save from
> projector this score position to a file, send it by mail and
> reopen it with
> the same application... and save different drawing in local
> files to reopen
> and modify them, too.
I suspect that what you need is:
saveMov
Hi, I have a problem... I make a movie where the user can make a draw with
vector lines that I place in 100 sprite channels (I don't success in other
way to make the user the possibility to draw connected lines!).
I make it well, but now the problem is to find a method to save from
projector this