> Is it possible to build a projector that can load in new cast
> members from
> an external file...say another Director movie...load these
> cast members into
> its own cast and save them for future use? In other words, I
> am trying to
> see if I can update the cast content of a movie with an
> "updater" movie that
> could be loaded as a MIAW (or in whatever way worked) to load
> cast member
> content (graphics, sound, etc.) into the original projector
> and save it.

OK, off the top of me head!

the easiest way would be to just have all your assets in a external
castlib(s) & just copy a new one(s) over the old.

however, if you really want to "swap & save" then here's one way:

1 - have a dummy castlib attached to your movie
2 - have the projector look for a castlib named something,
updater.cst, every time it starts
3 - if it finds it swap, the dummy for the new one
4 - copy the assets to the locations in your movie you desire
5 - save the movie and/or the castlibs containing the newly updated
assets

NOTE - to do this you cannot be using protected movies or castlibs.

personally I like just swapping external castlibs.

hth

Al Hospers
CamberSoft, Inc.
al<at>cambersoft<dot>com
http://www.cambersoft.com

A famous linguist once said:
"There is no language wherein a double
positive can form a negative."

YEAH, RIGHT



[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi  To post messages to the list,
email [EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo.  Thanks!]

Reply via email to