Re: [LAD] Portable user interfaces for LV2 plugins.

2011-03-03 Thread David Robillard
On Thu, 2011-03-03 at 19:50 -0800, Sean Bolton wrote: > On Mar 3, 2011, at 4:15 PM, David Robillard wrote: > > > On Fri, 2011-03-04 at 08:56 +1300, Jeff McClintock wrote: > >>> From: Paul Davis > >>> Subject: Re: [LAD] Portable user interfaces for LV2 plugins. > >> > >>> VST3 allows the GUI to ru

Re: [LAD] Portable user interfaces for LV2 plugins.

2011-03-03 Thread Sean Bolton
On Mar 3, 2011, at 4:15 PM, David Robillard wrote: On Fri, 2011-03-04 at 08:56 +1300, Jeff McClintock wrote: From: Paul Davis Subject: Re: [LAD] Portable user interfaces for LV2 plugins. VST3 allows the GUI to run in a different process? " The design of VST 3 suggests a complete separati

Re: [LAD] Portable user interfaces for LV2 plugins

2011-03-03 Thread gene heskett
On Thursday, March 03, 2011 10:01:22 pm Fons Adriaensen did opine: > On Wed, Mar 02, 2011 at 09:33:43PM -0500, gene heskett wrote: > > On Wednesday, March 02, 2011 09:15:32 pm Fons Adriaensen did opine: > > > On Thu, Mar 03, 2011 at 12:17:40AM +0100, Stefano D'Angelo wrote: > > > > Does point #1 m

Re: [LAD] Portable user interfaces for LV2 plugins.

2011-03-03 Thread David Robillard
On Fri, 2011-03-04 at 08:56 +1300, Jeff McClintock wrote: > > From: Paul Davis > > Subject: Re: [LAD] Portable user interfaces for LV2 plugins. > > > VST3 allows the GUI to run in a different process? > > " The design of VST 3 suggests a complete separation of processor and edit > controller by

Re: [LAD] Portable user interfaces for LV2 plugins

2011-03-03 Thread David Robillard
On Thu, 2011-03-03 at 11:04 +0100, Olivier Guilyardi wrote: > On 03/03/2011 01:25 AM, David Robillard wrote: > > > Anyway, I'd actively like to see GL UIs, since I have a host that's a > > modular canvas and you could do some pretty awesome things there - but > > that doesn't mean I think high per

Re: [LAD] Portable user interfaces for LV2 plugins.

2011-03-03 Thread Jeff McClintock
> From: Paul Davis > Subject: Re: [LAD] Portable user interfaces for LV2 plugins. > VST3 allows the GUI to run in a different process? " The design of VST 3 suggests a complete separation of processor and edit controller by implementing two components. Splitting up an effect into these two parts

[LAD] Litmus RT kernel

2011-03-03 Thread michael noble
hi all, I just came across this: http://www.cs.unc.edu/~anderson/litmus-rt/index.html. From the site: The LITMUSRT project is a soft real-time extension of the Linux kernel with > focus on multiprocessor real-time scheduling and synchronization. The Linux > kernel is modified to support the spora

Re: [LAD] Portable user interfaces for LV2 plugins

2011-03-03 Thread Fons Adriaensen
On Wed, Mar 02, 2011 at 09:33:43PM -0500, gene heskett wrote: > On Wednesday, March 02, 2011 09:15:32 pm Fons Adriaensen did opine: > > > On Thu, Mar 03, 2011 at 12:17:40AM +0100, Stefano D'Angelo wrote: > > > Does point #1 mean we basically may want visualization that expresses > > > only a few

Re: [LAD] Portable user interfaces for LV2 plugins

2011-03-03 Thread Olivier Guilyardi
On 03/02/2011 11:49 PM, Fons Adriaensen wrote: > > Here (for once) we do agree :-) There's probably no worse way > to show what a compressor is doing than showing the input and > output waveforms. A simple bargraph showing the current gain > - or better, the gain range over a short period - will d

Re: [LAD] Portable user interfaces for LV2 plugins

2011-03-03 Thread Olivier Guilyardi
On 03/03/2011 01:25 AM, David Robillard wrote: > Anyway, I'd actively like to see GL UIs, since I have a host that's a > modular canvas and you could do some pretty awesome things there - but > that doesn't mean I think high performance waveforms and visualizations > and whatever is important, or