On Tue, Jan 14, 2014 at 08:15:31PM -0500, David Robillard wrote:
> Ah, spfv, right. That was it.
Yep, the github link is the most up-to-date place for the project, though it
certainly isn't perfect at this point.
For any C project it should behave as you might expect, though there are plenty
of t
On Tue, 2014-01-14 at 17:52 +, Harry van Haaren wrote:
[here lies thread mangling top-post]
> On Tue, Jan 14, 2014 at 5:43 PM, David Robillard wrote:
> > I know I have
> >
> > #ifdef __clang__
> > #define REALTIME __attribute__((annotate("realtime")))
> > #else
> > #define REALTIME
> >
Hello all,
Yesterday I released the version 1.0.2 of deteriorate-lv2.
This set contains a very simple and basic granular effect and a
simple/basic downsampler.
I kept the code very simple and basic on purpose.
They might not be the most refined plugins around, but they create a
nice sound nonethe
I won't speak for Fundamental, he's usually in #lad, but I know the
following:
His blog on the topic:
http://log.fundamental-code.com/2012/05/31/sfpv-intro
The code on github:
https://github.com/fundamental/sfpv
I've not used / toyed with it myself, I don't know anything more :) -Harry
On Tue,
Hello,
Does anyone know if anything has emerged from
http://www.google-melange.com/gsoc/proposal/review/google/gsoc2012/fundamental/1
or, what alternative solutions for doing the same thing exist today?
I know I have
#ifdef __clang__
#define REALTIME __attribute__((annotate("realtime")))
#