I've been playing around with libsndfile, libvorbisfile, libmodplug, and
libao to provide background music and sound effects for a game engine. I
have a solid handle on making one noise at a time, but I don't understand
mixing. At first I thought I would have to write my own mixer and handle
Am 30.04.2015 um 10:41 schrieb d...@661.org:
I've been playing around with libsndfile, libvorbisfile, libmodplug,
and libao to provide background music and sound effects for a game
engine. I have a solid handle on making one noise at a time, but I
don't understand mixing. At first I thoug
On Thu, 30 Apr 2015, Hermann Meyer wrote:
Am 30.04.2015 um 10:41 schrieb d...@661.org:
I've been playing around with libsndfile, libvorbisfile, libmodplug, and
libao to provide background music and sound effects for a game engine. I
have a solid handle on making one noise at a time, but I d
Am 01.05.2015 um 00:17 schrieb d...@661.org:
On Thu, 30 Apr 2015, Hermann Meyer wrote:
Am 30.04.2015 um 10:41 schrieb d...@661.org:
I've been playing around with libsndfile, libvorbisfile, libmodplug,
and libao to provide background music and sound effects for a game
engine. I have a sol
On Fri, 1 May 2015, Hermann Meyer wrote:
Am 01.05.2015 um 00:17 schrieb d...@661.org:
On Thu, 30 Apr 2015, Hermann Meyer wrote:
Hi
It seems libao is able to do this. Attached is the example code from the
libao side, roughly hacked in a second thread to play to signals
simultaneous. Works sta
> Am 01.05.2015 um 10:34 schrieb d...@661.org:
> The premise: There are two buffers of audio which must be mixed.
Maybe have a look at SDL_mixer?
http://hg.libsdl.org/SDL_mixer/
Chris
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On 05/01/2015 07:49 AM, Hermann Meyer wrote:
Am 01.05.2015 um 00:17 schrieb d...@661.org:
I'm using Debian Wheezy amd64 without Pulseaudio. Maybe Debian's
default setup for ALSA is wrong? There are no /etc/asound.conf or
~/.asoundrc files.
Well, here is debian/sid with pulse/jack running.
Am 01.05.2015 um 11:49 schrieb David Griffith:
> I really don't want to do that. My application has a curses interface and I
> don't want to pull in lots of GUI dependencies.
Maybe Gorilla Audio then? I don't know it, I just found it searching for
"audio mixing library".
https://code.google.com
On Fri, 1 May 2015, Christopher Arndt wrote:
Am 01.05.2015 um 11:49 schrieb David Griffith:
I really don't want to do that. My application has a curses interface and I
don't want to pull in lots of GUI dependencies.
Maybe Gorilla Audio then? I don't know it, I just found it searching for
"a