Re: [LAD] the future of display/drawing models (Was: Re: [ANN] IR: LV2 Convolution Reverb)

2011-02-23 Thread Loki Davison
On Thu, Feb 24, 2011 at 12:24 PM, David Olofson wrote: > > I don't see how one could realistically design anything that'll come close to > a down-clocked low end 3D accelerator in power efficiency. What are you going > to remove, or implement more efficiently...? > > Also, 3D accelerators are incr

Re: [LAD] the future of display/drawing models (Was: Re: [ANN] IR: LV2 Convolution Reverb)

2011-02-23 Thread David Olofson
On Wednesday 23 February 2011, at 23.47.33, Dominique Michel wrote: [...] > Another problem is the hardware. All the PC video cards are video > driven. That imply than the card have to refresh the whole screen in > order to change one pixel. That is not old technology, that is PC > technology. At

Re: [LAD] the future of display/drawing models (Was: Re: [ANN] IR: LV2 Convolution Reverb)

2011-02-23 Thread Fons Adriaensen
On Wed, Feb 23, 2011 at 11:47:33PM +0100, Dominique Michel wrote: > In the Amiga, the video card was vectorial, to change one pixel, all > that was needed was the new pixel value and its x y coordinates. That is still the case with even the most simple display hardware today. > To change a part

Re: [LAD] the future of display/drawing models (Was: Re: [ANN] IR: LV2 Convolution Reverb)

2011-02-23 Thread Dominique Michel
Le Tue, 22 Feb 2011 22:11:27 +, Fons Adriaensen a écrit : > > 2) more and more apps able to take advantage of v-blank sync to > > reduce computational load due to unnecessary redraws. instead, the > > whole system will be a lot like a video-framebuffer version of > > JACK: the vblank interrup

Re: [LAD] the future of display/drawing models (Was: Re: [ANN] IR: LV2 Convolution Reverb)

2011-02-22 Thread Paul Davis
On Tue, Feb 22, 2011 at 5:11 PM, Fons Adriaensen wrote: > On Tue, Feb 22, 2011 at 04:38:05PM -0500, Paul Davis wrote: > >> what its going to do,i think, is two-fold: >> >> 1) promote more and more toolkit design that makes everything just a >> compositing stack. GTK has already moved significantly

Re: [LAD] the future of display/drawing models (Was: Re: [ANN] IR: LV2 Convolution Reverb)

2011-02-22 Thread Fons Adriaensen
On Tue, Feb 22, 2011 at 04:38:05PM -0500, Paul Davis wrote: > what its going to do,i think, is two-fold: > > 1) promote more and more toolkit design that makes everything just a > compositing stack. GTK has already moved significantly in this > direction, but could go a lot further. > Makes

[LAD] the future of display/drawing models (Was: Re: [ANN] IR: LV2 Convolution Reverb)

2011-02-22 Thread Paul Davis
On Tue, Feb 22, 2011 at 3:49 PM, Philipp Überbacher wrote: > The rest sounds nice, and it might well be that X has become old, but I > don't see the big improvement coming up. Windows are called surfaces > now, can have different shapes and are more flexible, compositing, > transformations, I got