On Thu, Feb 24, 2011 at 12:24 PM, David Olofson wrote:
>
> I don't see how one could realistically design anything that'll come close to
> a down-clocked low end 3D accelerator in power efficiency. What are you going
> to remove, or implement more efficiently...?
>
> Also, 3D accelerators are incr
On Wednesday 23 February 2011, at 23.47.33, Dominique Michel
wrote:
[...]
> Another problem is the hardware. All the PC video cards are video
> driven. That imply than the card have to refresh the whole screen in
> order to change one pixel. That is not old technology, that is PC
> technology. At
On Wed, Feb 23, 2011 at 11:47:33PM +0100, Dominique Michel wrote:
> In the Amiga, the video card was vectorial, to change one pixel, all
> that was needed was the new pixel value and its x y coordinates.
That is still the case with even the most simple display hardware
today.
> To change a part
Le Tue, 22 Feb 2011 22:11:27 +,
Fons Adriaensen a écrit :
> > 2) more and more apps able to take advantage of v-blank sync to
> > reduce computational load due to unnecessary redraws. instead, the
> > whole system will be a lot like a video-framebuffer version of
> > JACK: the vblank interrup
On Tue, Feb 22, 2011 at 5:11 PM, Fons Adriaensen wrote:
> On Tue, Feb 22, 2011 at 04:38:05PM -0500, Paul Davis wrote:
>
>> what its going to do,i think, is two-fold:
>>
>> 1) promote more and more toolkit design that makes everything just a
>> compositing stack. GTK has already moved significantly
On Tue, Feb 22, 2011 at 04:38:05PM -0500, Paul Davis wrote:
> what its going to do,i think, is two-fold:
>
> 1) promote more and more toolkit design that makes everything just a
> compositing stack. GTK has already moved significantly in this
> direction, but could go a lot further.
>
Makes
On Tue, Feb 22, 2011 at 3:49 PM, Philipp Überbacher
wrote:
> The rest sounds nice, and it might well be that X has become old, but I
> don't see the big improvement coming up. Windows are called surfaces
> now, can have different shapes and are more flexible, compositing,
> transformations, I got