Re: [linux-audio-dev] Fixed vs Floating point comparison.

2003-10-18 Thread Jussi Laako
OK, some new code.. Attached are some of my experiments. - Code that uses split registers to process two samples per loop. - Code for processing interleaved stereo (equally fast to mono version) TODO: - Implement resample code in libDSP in e3dnow asm -- Jussi Laako <[EMAIL PROTECTED]>

Re: [linux-audio-dev] Fixed vs Floating point comparison.

2003-10-18 Thread Steve Harris
On Fri, Oct 17, 2003 at 05:00:52 +0200, Robert Jonsson wrote: > I've only tested with GCC, a few test with some different parameters. My > conclusion is that floating point performance is extremely sensitive to > architecture and the optimizations you enable for the architecture. > Integer on the

Re: [linux-audio-dev] Fixed vs Floating point comparison.

2003-10-18 Thread Steve Harris
On Fri, Oct 17, 2003 at 02:34:16 -0300, Juan Linietsky wrote: > There's 2 ways, if you check the benchmarks, the ones that say "float" > use a cast, and the ones that say "fistl" use that instruction (which is > faster in most cases). I think what surprised me the most about all this > is the slow