Hamster controlled MIDI:
http://www.nbb.cornell.edu/neurobio/land/STUDENTPROJ/2002to2003/lil2/
Erik
--
+---+
Erik de Castro Lopo [EMAIL PROTECTED] (Yes it's valid)
+---+
Microso
On Friday 20 February 2004 00.06, Pete Bessman wrote:
[...]
> Writing a guitar sound synthesizer that sounds good is a very
> difficult thing. The best one out there (the proprietary Slayer
> generator) sounds pretty crummy. Since this song is industrial,
> and the main gist of it is just a few g
I've installed linux 2.6.3 and continue to see the same issue.
If I have time tomorrow or over the weekend I'll build ecasound_debug
and see if it gives any more clues.
-ERic Rz.
Eric Dantan Rzewnicki wrote:
I'm starting jack via jackstart like this:
jackstart -v -R -d alsa -d ice1712 -r 44100
simsam-0.1.7 was released. Changes include:
- multiple instruments
- multiple outputs (JACK only)
- config loading (at last)
- some fixes & cleanups
- some new bugs ;-)
Source tarball and i386 .deb for Debian/unstable are available at simsam's SourceForge
download page.
http://sourceforge.net/p
At Thu, 19 Feb 2004 23:23:39 +0100,
David Olofson wrote:
>
> That said, it might be an interesting excercise to remix your song
> using only or mostly script based sounds... (Modular synthesis,
> basically.) Dunno if there's much point it trying to synthesize the
> guitar riffs at this point, but
On Thursday 19 February 2004 21.54, Pete Bessman wrote:
> At Thu, 19 Feb 2004 19:42:05 +0100,
>
> David Olofson wrote:
> > Nice! Makes me wanna' play some violent first person shooter game
> > or something, for some reason... ;-)
>
> I seem to recall seeing you on the libsdl lists back in the day
>
At Thu, 19 Feb 2004 19:42:05 +0100,
David Olofson wrote:
>
> Nice! Makes me wanna' play some violent first person shooter game or
> something, for some reason... ;-)
I seem to recall seeing you on the libsdl lists back in the day (read:
last year). If you're involved with a game that needs music
On Thursday 19 February 2004 18.50, Pete Bessman wrote:
> Hi all,
>
> Check out
> http://www.soundclick.com/bands/8/eastsidemilitiamusic.htm
Nice! Makes me wanna' play some violent first person shooter game or
something, for some reason... ;-)
//David Olofson - Programmer, Composer, Open Source
Hi all,
Check out http://www.soundclick.com/bands/8/eastsidemilitiamusic.htm
After getting Specimen to an acceptable state, I threw together this
proper demo. It has no vocals since me and my larynx don't get along,
but I encourage anyone who so desires to rectify that deficiency.
I used Seq24
On Fri, Feb 13, 2004 at 09:47:12AM +0100, Jens M Andreasen wrote :
> On tor, 2004-02-12 at 20:30, [EMAIL PROTECTED] wrote:
> > Anybody know what's the minimum latency that can be achieved passing MIDI
> > notes from one computer to another?
> --
> > ... I have a hunch that midi over ip has latency
Hi,
Gungirl Sequencer is an easy to use Audiosequencer.
It includes a simple Filemanager and uses Drag & Drop to
arrange Audiosamples.
This is the new Release 0.2.0 of Gungirl Sequencer, it comes with a
bunch of new Features, and for your convinience is provided in the
preferred standard Distri
Hi,
Gungirl Sequencer is an easy to use Audiosequencer.
It includes a simple Filemanager and uses Drag & Drop to
arrange Audiosamples.
This is the new Release 0.2.0 of Gungirl Sequencer, it comes with a
bunch of new Features, and for your convinience is provided in the
preferred standard Distrib
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