[linux-audio-dev] [PATCH]: better X-Station/Speedio/ReMOTE25 support

2005-01-23 Thread Charles C. Bennett, Jr.
Hi All - The attached patch improves on the patch posted Friday night on the same subject. 1. a line from my copy of sound/usb/usbaudio.c didn't make the earlier patch and it's essential 2. the earlier patch was treating the output stream as USB Bulk when it should be USB Inte

[linux-audio-dev] Re: korg oasys

2005-01-23 Thread Juhana Sadeharju
Hello. The old OASYS had a hardware card with five DSPs. Korg provided the patch editor for those who asked it separately. The same editor was used to make the preset patches by Korg people, if I remember correctly. It looks like I don't have the module documentation, I have only Patches and Effe

Re: [linux-audio-dev] Still on usx2y

2005-01-23 Thread Antonio \"Willy\" Malara
Rui Nuno Capela wrote: Both modes are perfectly legal but, with this later one, you can run on much lower latency settings (e.g. -p64 -n2) without crackling your ears :) i recollected ideas once again and i've found all the errors i did, excuse me because you have explained to me many and many tim

Re: [linux-audio-dev] seeking minimal C++ library for ear-training

2005-01-23 Thread Jeffrey Brown
Thanks, everyone. Your advice was clarifying. In particular, TSE3, SndObj, & SDL had a lot of appeal. However, I've decided that although programming would be more elegant, simply recording drills on audio cassette is the fastest way for me to do what I want. Sorry if I disappoint, and thanks a

GNU Solfege (Re: [linux-audio-dev] seeking minimal C++ library for ear-training)

2005-01-23 Thread Andreas Kuckartz
Did you have a look at GNU Solfege (http://www.solfege.org/) ? (It is not a C++ library but you can do ear training with it :-) Cheers, Andreas - Original Message - From: "Jeffrey Brown" <[EMAIL PROTECTED]> To: Sent: Sunday, January 23, 2005 6:22 AM Subject: [linux-audio-dev] seeking m

[linux-audio-dev] [ANN] LACommunity goes gentoo...

2005-01-23 Thread Arnold Krille
Hi all, if you are not a gentoo user stop here, otherwise read on. All the english linux-audio-lists please accept my apologies for crossposting to german gentoo list. [DE: Gentoo-user-de, bitte vergebt mir das Crossposting an die Englischen Listen.] Today I decided to make my little but const

Re: [linux-audio-dev] seeking minimal C++ library for ear-training

2005-01-23 Thread David Olofson
On Sunday 23 January 2005 06.22, Jeffrey Brown wrote: [...] > All I'll ever need is a library that will let me > playback a sample at a certain set of frequencies -- > like 6 at a time (bass tone, high tone, and a > four-note chord) -- until keyboard input signals it to > stop. In fact, even that'

[linux-audio-dev] [ANN] QjackCtl 0.2.14 released!

2005-01-23 Thread Rui Nuno Capela
Hi, QjackCtl 0.2.14 has been released. No big features, only a bunch of optimizations and cleanups. Check it out: http://qjackctl.sourceforge.net From the change log: - Put a limit on XRUN callback messages and statistics report rate, preventing the potential hosing of the GUI due to a XR

Re: [linux-audio-dev] seeking minimal C++ library for ear-training

2005-01-23 Thread Frank Barknecht
Hallo, Jeffrey Brown hat gesagt: // Jeffrey Brown wrote: > All I'll ever need is a library that will let me > playback a sample at a certain set of frequencies -- > like 6 at a time (bass tone, high tone, and a > four-note chord) -- until keyboard input signals it to > stop. In fact, even that's

Re: [linux-audio-dev] emu10k1 multichannel support

2005-01-23 Thread Aaron
HI Thanks for the replay I gather the only way I can get this patch is by rolling my own kernel? If so I guess I am stuck because with alsa I alway follow the adage if it aint broke don't fix it. So I will suffer with what I have in the meantime I guess. Aaron On Sat, Jan 22, 2005 at 05:02:39

Re: [linux-audio-dev] seeking minimal C++ library for ear-training

2005-01-23 Thread Florian Schmidt
On Sun, 23 Jan 2005 12:44:14 +0100 Jens M Andreasen <[EMAIL PROTECTED]> wrote: > On lör, 2005-01-22 at 21:22 -0800, Jeffrey Brown wrote: > > > All I'll ever need is a library that will let me > > playback a sample at a certain set of frequencies -- > > like 6 at a time (bass tone, high tone, and

Re: [linux-audio-dev] seeking minimal C++ library for ear-training

2005-01-23 Thread Jens M Andreasen
On lör, 2005-01-22 at 21:22 -0800, Jeffrey Brown wrote: > All I'll ever need is a library that will let me > playback a sample at a certain set of frequencies -- > like 6 at a time (bass tone, high tone, and a > four-note chord) -- until keyboard input signals it to > stop. In fact, even that's m

Re: [linux-audio-dev] seeking minimal C++ library for ear-training

2005-01-23 Thread Erik de Castro Lopo
On Sun, 23 Jan 2005 10:45:10 + [EMAIL PROTECTED] wrote: > If you want 'easy', I'd suggest using something like Python+PyGame rather > than C++. > > You'd probably find it easier to learn enought python than tackle the > sound libraries for C++. > > Just my opinion. But a valid one. Saying

Re: [linux-audio-dev] seeking minimal C++ library for ear-training

2005-01-23 Thread james
If you want 'easy', I'd suggest using something like Python+PyGame rather than C++. You'd probably find it easier to learn enought python than tackle the sound libraries for C++. Just my opinion. If you want any help with it, let me know. James On Sat, 22 Jan, 2005 at 09:22PM -0800, Jeffrey B