From: Jan Depner [EMAIL PROTECTED]
No, imho one of the main advantages is Qt's Signal/Slot mechanism
sigc++
How to implement signal/slot mechanism in simplest terms with C?
In my opinion, sometimes it is unnecessary to link to a massive
code libraries if only one feature is needed.
How to implement signal/slot in C? I'd look at glib-2. I think their event
mechanism might come close.
Taybin
-Original Message-
From: Juhana Sadeharju [EMAIL PROTECTED]
Sent: Mar 29, 2005 11:38 AM
To: linux-audio-dev@music.columbia.edu
Subject: [linux-audio-dev] Re: OSC-Question
Sorry, I meant GObject.
http://developer.gnome.org/doc/API/2.0/gobject/gobject-Signals.html
Taybin
-Original Message-
From: Juhana Sadeharju [EMAIL PROTECTED]
Sent: Mar 29, 2005 11:38 AM
To: linux-audio-dev@music.columbia.edu
Subject: [linux-audio-dev] Re: OSC-Question
From: Jan Depner
Uh, I wasn't the one who said that about signals/slots. I do like them
but what I said was that you need to look at what you are trying to
accomplish before you decide on what toolkit to use. For anything that
is going to be near real-time I would keep the code as streamlined as
possible. For
On Tuesday 29 Mar 2005 18:38, Juhana Sadeharju wrote:
From: Jan Depner [EMAIL PROTECTED]
No, imho one of the main advantages is Qt's Signal/Slot mechanism
sigc++
How to implement signal/slot mechanism in simplest terms with C?
In my opinion, sometimes it is unnecessary to link to a
On Tuesday 29 March 2005 21:21, Robert Jonsson wrote:
On Tuesday 29 Mar 2005 18:38, Juhana Sadeharju wrote:
AlsaModularSynth uses Qt's signals and slots in audio processing,
It does? If memory serves me signals and slots are not realtime safe,
moreover they are only allowed to be used from
I have recently acquired a XITEL INPORT device, to capture music from my
stereo system, and although [as shown below] it seems to be supported by
the FC3 kernel, I have not yet managed to find any way to access the USB
data stream.
Any clues on how I should proceed?
arecord -l
List of