Re: [linux-audio-dev] Problem compiling with liblo: error: 'lo_address' does not name a type

2006-01-11 Thread Frank Barknecht
Hallo, Erik de Castro Lopo hat gesagt: // Erik de Castro Lopo wrote: Frank Barknecht wrote: while trying to build Dave Griffith's fluxus, which uses liblo, on Debian, I've hit a very strange error. It boils down to g++ not finding the symbols exported in lo/lo.h. I stripped down the code,

Re: [linux-audio-dev] Problem compiling with liblo: error: 'lo_address' does not name a type

2006-01-11 Thread Erik de Castro Lopo
Frank Barknecht wrote: You mean Steve, right? Yeah I do. Sorry Steve :-). Ubuntu seriously lags behind (0.18), as unfortunatly seems to be the norm with many packages I would be interested in. (Btw: Does anyone know the smoothest way to upgrade Ubuntu Breezy to Debian testing? I'd like

Re: [linux-audio-dev] Problem compiling with liblo: error: 'lo_address' does not name a type

2006-01-11 Thread Steve Harris
On Wed, Jan 11, 2006 at 10:35:02AM +0100, Frank Barknecht wrote: My problem with liblo was, that the version I had in /usr/local was way old and shouldn't have been there at all. It works now, after I deleted it. Yeah, lo_address used to be called something else, but it was in the dim and

[linux-audio-dev] things to port to the gp2x ..

2006-01-11 Thread Jay Vaughan
hi all, well i've recently waded into the GP2X territory, fairly deeply, and i'm enjoying it immensely: http://gbax.com/ its a dual-processor (ARM) portable games machine, battery powered, US$180, and .. it runs linux, has a very interesting EXT connector which supports USB and MIDI, video

Re: [linux-audio-dev] things to port to the gp2x ..

2006-01-11 Thread Steve Harris
On Wed, Jan 11, 2006 at 11:47:53AM +0100, Jay Vaughan wrote: http://gbax.com/ its a dual-processor (ARM) portable games machine, battery powered, US$180, and .. it runs linux, has a very interesting EXT connector which supports USB and MIDI, video and audio, and extremely active games

Re: [linux-audio-dev] things to port to the gp2x ..

2006-01-11 Thread Jay Vaughan
How's its float performance? Older ARMs have very bad/non-existant floating point support. i would wager that floating-point is not its forté, but rather than give you an opinion, what would be got a good float-performance benchmark that i can run on it to give you some real figures? is

Re: [linux-audio-dev] things to port to the gp2x ..

2006-01-11 Thread Bengt Gördén
On Wed, Jan 11, 2006 at 10:59:47AM +, Steve Harris wrote: On Wed, Jan 11, 2006 at 11:47:53AM +0100, Jay Vaughan wrote: http://gbax.com/ its a dual-processor (ARM) portable games machine, battery powered, US$180, and .. it runs linux, has a very interesting EXT connector which

Re: [linux-audio-dev] ANN: DT-42 DrumToy 0.1.0

2006-01-11 Thread Wolfgang Woehl
David Olofson [EMAIL PROTECTED]: DT-42 DrumToy 0.1.0 - First Release Jackify this and you will be worshipped. A fun tracker machine, thank you. Oh, it could be a bit more verbose when it fails to access an audio device which is the case when jack is in control, had to kill -9 it. Wolfgang

Re: [linux-audio-dev] ANN: DT-42 DrumToy 0.1.0

2006-01-11 Thread Steve Harris
On Wed, Jan 11, 2006 at 12:19:06PM +0100, Wolfgang Woehl wrote: David Olofson [EMAIL PROTECTED]: DT-42 DrumToy 0.1.0 - First Release Jackify this and you will be worshipped. Or DSSI-ify it? It would be more versatile that way. - Steve

[linux-audio-dev] Plz help ...Can ALSA support the real-time mode ?

2006-01-11 Thread Srinivas Reddy
hi all , I am new to Linux Audio world.Can any one help me in the following questions. I am having an audio engine with MIDI PLAYER and MIDI SYNTHESIZER which is running in real time mode . It means that the player layer send the MIDI events directly to the synthesizer that are contained in

Re: [linux-audio-dev] things to port to the gp2x ..

2006-01-11 Thread Steve Harris
On Wed, Jan 11, 2006 at 12:12:30PM +0100, Jay Vaughan wrote: How's its float performance? Older ARMs have very bad/non-existant floating point support. i would wager that floating-point is not its forté, but rather than give you an opinion, what would be got a good float-performance

Re: [linux-audio-dev] things to port to the gp2x ..

2006-01-11 Thread Paul Davis
Writing DSP code for integer platforms is extremly tedious, and I dont think you will want to port any float code to an integer only platform. Best to look for code that allready works in ints. which thanks to JACK is now extremely hard to find :)

Re: [linux-audio-dev] things to port to the gp2x ..

2006-01-11 Thread Alfons Adriaensen
On Wed, Jan 11, 2006 at 12:14:07PM +, Steve Harris wrote: The maximum peak performance of a modern CPU is 1 or 2 cycles per multiply, but in practice memory bandwidth throttles that. 10 might be more typical at a rough guess. For most intensive DSP applications, PCs are limited by memory

Re: [linux-audio-dev] Plz help ...Can ALSA support the real-time mode ?

2006-01-11 Thread Alfons Adriaensen
On Wed, Jan 11, 2006 at 09:09:46PM +0900, Srinivas Reddy wrote: I am having an audio engine with MIDI PLAYER and MIDI SYNTHESIZER which is running in real time mode . It means that the player layer send the MIDI events directly to the synthesizer that are contained in the current frame.

Re: [linux-audio-dev] things to port to the gp2x ..

2006-01-11 Thread Jay Vaughan
think you will want to port any float code to an integer only platform. That's absolutely correct. You have to design your algorithms from the start for integer / fixed point. as ARM detail quite well here: http://www.arm.com/pdfs/DAI0033A_fixedpoint.pdf -- ; Jay Vaughan

Re: [linux-audio-dev] things to port to the gp2x ..

2006-01-11 Thread Steve Harris
On Wed, Jan 11, 2006 at 01:38:45PM +0100, Alfons Adriaensen wrote: Writing DSP code for integer platforms is extremly tedious, Having done a lot of it (fixed point, on ARM), I'd disagree. But It is certainly different. If you want good fixed point performance, you have to write some of the

Re: [linux-audio-dev] things to port to the gp2x ..

2006-01-11 Thread Alfons Adriaensen
On Wed, Jan 11, 2006 at 01:53:25PM +, Steve Harris wrote: I agree about ARM assembly, I have written some (not DSP related) many years ago and it was quite straightforward. Another ex Acorn user ??? Does this ARM chip have real fixedpoint hardware, or do you have to do bit

Re: [linux-audio-dev] things to port to the gp2x ..

2006-01-11 Thread Steve Harris
On Wed, Jan 11, 2006 at 03:01:28PM +0100, Alfons Adriaensen wrote: On Wed, Jan 11, 2006 at 01:53:25PM +, Steve Harris wrote: I agree about ARM assembly, I have written some (not DSP related) many years ago and it was quite straightforward. Another ex Acorn user ??? Damn, does it

Re: [linux-audio-dev] things to port to the gp2x ..

2006-01-11 Thread Alfons Adriaensen
On Wed, Jan 11, 2006 at 02:08:05PM +, Steve Harris wrote: Damn, does it show ;) You're not alone :-) What helps enormously on the ARM is that all arithmetic instructions can include a (no overhead) shift on one of the operands. There are some other unique things, such as the 16

Re: [linux-audio-dev] Plz help ...Can ALSA support the real-time mode ?

2006-01-11 Thread Lee Revell
On Wed, 2006-01-11 at 21:09 +0900, Srinivas Reddy wrote: hi all , I am new to Linux Audio world.Can any one help me in the following questions. You asked the same question on several mailing lists, sometimes repeatedly. It's considered polite to wait several days for a response before doing

Re: [linux-audio-dev] things to port to the gp2x ..

2006-01-11 Thread Michael T D Nelson
Alfons Adriaensen wrote: On Wed, Jan 11, 2006 at 02:08:05PM +, Steve Harris wrote: Damn, does it show ;) You're not alone :-) In the near future I may be an Acorn user yet again! I'm planning to appropriate my Dad's old A5000, find our Sibelius discs, and put the MIDI interface to

Re: [linux-audio-dev] things to port to the gp2x ..

2006-01-11 Thread Steve Harris
On Wed, Jan 11, 2006 at 03:24:45PM +, Michael T D Nelson wrote: Alfons Adriaensen wrote: On Wed, Jan 11, 2006 at 02:08:05PM +, Steve Harris wrote: Damn, does it show ;) You're not alone :-) In the near future I may be an Acorn user yet again! I'm planning to appropriate my

Re: [linux-audio-dev] Problem compiling with liblo: error: 'lo_address' does not name a type

2006-01-11 Thread Frank Barknecht
Hallo, Erik de Castro Lopo hat gesagt: // Erik de Castro Lopo wrote: And you're done. Probably a bit easier than converting your machine to Debian testing :-). But I want to convert my machine to Debian testing! Ubuntu is not for me, I'm a shell-user. ;) Ciao -- Frank Barknecht

Re: [linux-audio-dev] Problem compiling with liblo: error: 'lo_address' does not name a type

2006-01-11 Thread Lee Revell
On Wed, 2006-01-11 at 17:18 +0100, Frank Barknecht wrote: Hallo, Erik de Castro Lopo hat gesagt: // Erik de Castro Lopo wrote: And you're done. Probably a bit easier than converting your machine to Debian testing :-). But I want to convert my machine to Debian testing! Ubuntu is not for

Re: [linux-audio-dev] Problem compiling with liblo: error: 'lo_address' does not name a type

2006-01-11 Thread Frank Barknecht
Hallo, Lee Revell hat gesagt: // Lee Revell wrote: On Wed, 2006-01-11 at 17:18 +0100, Frank Barknecht wrote: But I want to convert my machine to Debian testing! Ubuntu is not for me, I'm a shell-user. ;) You'll be happy to know that Ubuntu has not phased out the command line, and does

[linux-audio-dev] [ann] caps-0.3.0

2006-01-11 Thread Tim Goetze
The ever popular CAPS Audio Plugin Suite reincarnates as v0.3.0, a major augmentation release. CAPS is a LADSPA library that enjoys worldwide favour for its high-quality instrument amplifier emulation facilities. In addition it provides a sizeable assortment of no less sophisticated classic

Re: [linux-audio-dev] Problem compiling with liblo: error: 'lo_address' does not name a type

2006-01-11 Thread Lee Revell
On Wed, 2006-01-11 at 18:40 +0100, Frank Barknecht wrote: Hallo, Lee Revell hat gesagt: // Lee Revell wrote: On Wed, 2006-01-11 at 17:18 +0100, Frank Barknecht wrote: But I want to convert my machine to Debian testing! Ubuntu is not for me, I'm a shell-user. ;) You'll be happy to

[linux-audio-dev] Ubuntu vs. Debian [was: Problem compiling with liblo]

2006-01-11 Thread Frank Barknecht
Hallo, Lee Revell hat gesagt: // Lee Revell wrote: * Where did the Terminal go? - Not on the desktop context menu anymore. Install nautilus-open-terminal if you want it. Menu entry has moved to 'Applications ? Accessories'

[linux-audio-dev] [ANN] First (alpha) release of JACE

2006-01-11 Thread fons adriaensen
JACE is a Convolution Engine for JACK and ALSA, using FFT-based partitioned convolution with uniform partition sizes. I wrote it mainly as a 'proof of concept' for something more complicated, to be announced at the next LAC. But it could be useful as it is, hence this release. Main features: -

Re: [linux-audio-dev] Plz help ...Can ALSA support the real-timemode ?

2006-01-11 Thread Srinivas Reddy
hi Lee, Its true that the same question was posted on 2 different mailing lists and some times repeatedly,But coincidently myself and my friend had posted the same question unknowingly,will see that such things will not happen again. thank you reddy - Original Message - From: Lee

Re: [linux-audio-dev] [ANN] First (alpha) release of JACE

2006-01-11 Thread Andrew Gaydenko
Hello, Fons! Congratulates! I have tried to try :-) the JACE app, but got the error show below. gcc 3.4.4 is in use. BTW, this gcc version says also: `-mcpu=' is deprecated. Use `-mtune=' or '-march=' instead. Andrew Gaydenko # make g++ -O3 -Wall

Re: [linux-audio-dev] Plz help ...Can ALSA support the real-timemode ?

2006-01-11 Thread Srinivas Reddy
hi thanks for your reply , If we have to transfer some big data buffer from player to synthesizer is there a way to route those data appropriately through ALSA library? BR -reddy - Original Message - From: Alfons Adriaensen [EMAIL PROTECTED] To: The Linux Audio Developers' Mailing

Re: [linux-audio-dev] [ann] caps-0.3.0

2006-01-11 Thread Esben Stien
Tim Goetze [EMAIL PROTECTED] writes: CAPS Audio Plugin Suite [..] 0.3.0 It would be great if you filled in the TYPE field;). -- Esben Stien is [EMAIL PROTECTED] s a http://www. s tn m irc://irc. b - i . e/%23contact [sip|iax]:

Re: [linux-audio-dev] [ann] caps-0.3.0

2006-01-11 Thread Giuseppe Zompatori
Hello Tim, A couple of concerns with your guitar related plugs: Speaking about the compile flags you use for caps -O6 does nothing more than -O3 and from -O2 upwards there's no need to specify -funroll-loops, also -O3 often bloats the generated code unecessairly making it slower than -O2 AFAIK.