Hallo,
Erik de Castro Lopo hat gesagt: // Erik de Castro Lopo wrote:
Frank Barknecht wrote:
while trying to build Dave Griffith's fluxus, which uses liblo, on
Debian, I've hit a very strange error. It boils down to g++ not
finding the symbols exported in lo/lo.h. I stripped down the code,
Frank Barknecht wrote:
You mean Steve, right?
Yeah I do. Sorry Steve :-).
Ubuntu seriously lags behind (0.18), as unfortunatly seems to be the
norm with many packages I would be interested in.
(Btw: Does anyone know the smoothest way to upgrade Ubuntu Breezy to
Debian testing? I'd like
On Wed, Jan 11, 2006 at 10:35:02AM +0100, Frank Barknecht wrote:
My problem with liblo was, that the version I had in /usr/local was
way old and shouldn't have been there at all. It works now, after I
deleted it.
Yeah, lo_address used to be called something else, but it was in the dim
and
hi all,
well i've recently waded into the GP2X territory, fairly deeply, and
i'm enjoying it immensely:
http://gbax.com/
its a dual-processor (ARM) portable games machine, battery powered,
US$180, and .. it runs linux, has a very interesting EXT connector
which supports USB and MIDI, video
On Wed, Jan 11, 2006 at 11:47:53AM +0100, Jay Vaughan wrote:
http://gbax.com/
its a dual-processor (ARM) portable games machine, battery powered,
US$180, and .. it runs linux, has a very interesting EXT connector
which supports USB and MIDI, video and audio, and extremely active
games
How's its float performance? Older ARMs have very bad/non-existant floating
point support.
i would wager that floating-point is not its forté, but rather than
give you an opinion, what would be got a good float-performance
benchmark that i can run on it to give you some real figures? is
On Wed, Jan 11, 2006 at 10:59:47AM +, Steve Harris wrote:
On Wed, Jan 11, 2006 at 11:47:53AM +0100, Jay Vaughan wrote:
http://gbax.com/
its a dual-processor (ARM) portable games machine, battery powered,
US$180, and .. it runs linux, has a very interesting EXT connector
which
David Olofson [EMAIL PROTECTED]:
DT-42 DrumToy 0.1.0 - First Release
Jackify this and you will be worshipped. A fun tracker machine, thank
you. Oh, it could be a bit more verbose when it fails to access an
audio device which is the case when jack is in control, had to kill -9
it.
Wolfgang
On Wed, Jan 11, 2006 at 12:19:06PM +0100, Wolfgang Woehl wrote:
David Olofson [EMAIL PROTECTED]:
DT-42 DrumToy 0.1.0 - First Release
Jackify this and you will be worshipped.
Or DSSI-ify it? It would be more versatile that way.
- Steve
hi all ,
I am new to Linux Audio world.Can any one help me in the following
questions.
I am having an audio engine with MIDI PLAYER and MIDI SYNTHESIZER which is
running in real time mode . It means that
the player layer send the MIDI events directly to the synthesizer that are
contained in
On Wed, Jan 11, 2006 at 12:12:30PM +0100, Jay Vaughan wrote:
How's its float performance? Older ARMs have very bad/non-existant floating
point support.
i would wager that floating-point is not its forté, but rather than
give you an opinion, what would be got a good float-performance
Writing DSP code for integer platforms is extremly tedious, and I dont
think you will want to port any float code to an integer only platform.
Best to look for code that allready works in ints.
which thanks to JACK is now extremely hard to find :)
On Wed, Jan 11, 2006 at 12:14:07PM +, Steve Harris wrote:
The maximum peak performance of a modern CPU is 1 or 2 cycles per
multiply, but in practice memory bandwidth throttles that. 10 might be
more typical at a rough guess.
For most intensive DSP applications, PCs are limited by memory
On Wed, Jan 11, 2006 at 09:09:46PM +0900, Srinivas Reddy wrote:
I am having an audio engine with MIDI PLAYER and MIDI SYNTHESIZER which is
running in real time mode . It means that
the player layer send the MIDI events directly to the synthesizer that are
contained in the current frame.
think you will want to port any float code to an integer only platform.
That's absolutely correct. You have to design your algorithms from the
start for integer / fixed point.
as ARM detail quite well here:
http://www.arm.com/pdfs/DAI0033A_fixedpoint.pdf
--
;
Jay Vaughan
On Wed, Jan 11, 2006 at 01:38:45PM +0100, Alfons Adriaensen wrote:
Writing DSP code for integer platforms is extremly tedious,
Having done a lot of it (fixed point, on ARM), I'd disagree. But It is
certainly different. If you want good fixed point performance, you have
to write some of the
On Wed, Jan 11, 2006 at 01:53:25PM +, Steve Harris wrote:
I agree about ARM assembly, I have written some (not DSP related) many
years ago and it was quite straightforward.
Another ex Acorn user ???
Does this ARM chip have real fixedpoint hardware, or do you have to do bit
On Wed, Jan 11, 2006 at 03:01:28PM +0100, Alfons Adriaensen wrote:
On Wed, Jan 11, 2006 at 01:53:25PM +, Steve Harris wrote:
I agree about ARM assembly, I have written some (not DSP related) many
years ago and it was quite straightforward.
Another ex Acorn user ???
Damn, does it
On Wed, Jan 11, 2006 at 02:08:05PM +, Steve Harris wrote:
Damn, does it show ;)
You're not alone :-)
What helps enormously on the ARM is that all arithmetic instructions can
include a (no overhead) shift on one of the operands. There are some
other unique things, such as the 16
On Wed, 2006-01-11 at 21:09 +0900, Srinivas Reddy wrote:
hi all ,
I am new to Linux Audio world.Can any one help me in the following
questions.
You asked the same question on several mailing lists, sometimes
repeatedly. It's considered polite to wait several days for a response
before doing
Alfons Adriaensen wrote:
On Wed, Jan 11, 2006 at 02:08:05PM +, Steve Harris wrote:
Damn, does it show ;)
You're not alone :-)
In the near future I may be an Acorn user yet again! I'm planning to
appropriate my Dad's old A5000, find our Sibelius discs, and put the
MIDI interface to
On Wed, Jan 11, 2006 at 03:24:45PM +, Michael T D Nelson wrote:
Alfons Adriaensen wrote:
On Wed, Jan 11, 2006 at 02:08:05PM +, Steve Harris wrote:
Damn, does it show ;)
You're not alone :-)
In the near future I may be an Acorn user yet again! I'm planning to
appropriate my
Hallo,
Erik de Castro Lopo hat gesagt: // Erik de Castro Lopo wrote:
And you're done. Probably a bit easier than converting your machine
to Debian testing :-).
But I want to convert my machine to Debian testing! Ubuntu is not for
me, I'm a shell-user. ;)
Ciao
--
Frank Barknecht
On Wed, 2006-01-11 at 17:18 +0100, Frank Barknecht wrote:
Hallo,
Erik de Castro Lopo hat gesagt: // Erik de Castro Lopo wrote:
And you're done. Probably a bit easier than converting your machine
to Debian testing :-).
But I want to convert my machine to Debian testing! Ubuntu is not for
Hallo,
Lee Revell hat gesagt: // Lee Revell wrote:
On Wed, 2006-01-11 at 17:18 +0100, Frank Barknecht wrote:
But I want to convert my machine to Debian testing! Ubuntu is not for
me, I'm a shell-user. ;)
You'll be happy to know that Ubuntu has not phased out the command line,
and does
The ever popular CAPS Audio Plugin Suite reincarnates as v0.3.0, a
major augmentation release.
CAPS is a LADSPA library that enjoys worldwide favour for its
high-quality instrument amplifier emulation facilities. In addition it
provides a sizeable assortment of no less sophisticated classic
On Wed, 2006-01-11 at 18:40 +0100, Frank Barknecht wrote:
Hallo,
Lee Revell hat gesagt: // Lee Revell wrote:
On Wed, 2006-01-11 at 17:18 +0100, Frank Barknecht wrote:
But I want to convert my machine to Debian testing! Ubuntu is not for
me, I'm a shell-user. ;)
You'll be happy to
Hallo,
Lee Revell hat gesagt: // Lee Revell wrote:
* Where did the Terminal go?
- Not on the desktop context menu anymore. Install
nautilus-open-terminal if you want it.
Menu entry has moved to 'Applications ? Accessories'
JACE is a Convolution Engine for JACK and ALSA, using FFT-based
partitioned convolution with uniform partition sizes.
I wrote it mainly as a 'proof of concept' for something more
complicated, to be announced at the next LAC. But it could be
useful as it is, hence this release.
Main features:
-
hi Lee,
Its true that the same question was posted on 2 different mailing lists and
some times repeatedly,But coincidently myself and my friend had posted the
same question unknowingly,will see that such things will not happen again.
thank you
reddy
- Original Message -
From: Lee
Hello, Fons!
Congratulates!
I have tried to try :-) the JACE app, but got the error show below.
gcc 3.4.4 is in use. BTW, this gcc version says also:
`-mcpu=' is deprecated. Use `-mtune=' or '-march=' instead.
Andrew Gaydenko
# make
g++ -O3 -Wall
hi
thanks for your reply ,
If we have to transfer some big data buffer from player to
synthesizer is there a way to route those data
appropriately through ALSA library?
BR
-reddy
- Original Message -
From: Alfons Adriaensen [EMAIL PROTECTED]
To: The Linux Audio Developers' Mailing
Tim Goetze [EMAIL PROTECTED] writes:
CAPS Audio Plugin Suite [..] 0.3.0
It would be great if you filled in the TYPE field;).
--
Esben Stien is [EMAIL PROTECTED] s a
http://www. s tn m
irc://irc. b - i . e/%23contact
[sip|iax]:
Hello Tim,
A couple of concerns with your guitar related plugs:
Speaking about the compile flags you use for caps -O6 does nothing
more than -O3 and from -O2 upwards there's no need to specify
-funroll-loops, also -O3 often bloats the generated code
unecessairly making it slower than -O2 AFAIK.
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