Hi,
I'm trying to get DSSI to work for me. I tried with Xsynth and the less
trivial example from the DSSI source. As host I tried rosegarden and the
example host from DSSI. The plugins load fine, from within rosegarden I
can also use them and control/use them to make nice noises, yet the
plugin ow
Hi,
'Peter Eschler' wrote about '[linux-audio-dev] DSSI .so C++ problem 2.nd try' - Fri,
May 21, 2004 at 07:25:09PM CEST
--snip--
> I used 'nm' to grep for unresolved symbols in my instrument .so and when
> including iostream there are some strange ones popping up (ios_base).
>
> Instrument p
'Dave Phillips' wrote about 'Re: [linux-audio-dev] xg editor' - Sat, Jan 03, 2004 at
03:53:46PM CET
> Florian Schmidt wrote:
>
> >is there any linux app available that lets me play around with my yamaha
> >db 50 xg daughterboard? In windows there was xgedit.exe [non freeware].
> >I tried to get i
Lemux is a collection of (GPL) LADSPA instruments based on devices from the
openMSX emulator and other sources (e.g. sidplay2).
Changes against 0.1:
- all instruments are working, currently:
- SCCChannel (e.g. from Konami games)
(a 32 byte 8bit loope
'Frank Barknecht' wrote about 'Re: [linux-audio-dev] [ANN] Lemux version 0.1' - Sun,
Sep 14, 2003 at 04:46:34PM CEST
> Hallo,
> Joost Yervante Damad hat gesagt: // Joost Yervante Damad wrote:
>
> > Lemux is a collection of (GPL) LADSPA instruments based on de
What is it?
Lemux is a collection of (GPL) LADSPA instruments based on devices from the
openMSX emulator and other sources (e.g. sidplay2).
It is long from finished, but some instruments are already very usable.
I only tested them with alsamodular, and I'd love to hear from people
who try them w
Maybe it's just a plot to get his product known widely due to it's
controversy, and the inevitable discussions :)
- Joost
'Juhana Sadeharju' wrote about 'Re: [linux-audio-dev] Re: Shared memory' - Tue, Jul
15, 2003 at 10:39:22AM CEST
> >From: Jussi Laako <[EMAIL PROTECTED]>
> >
> >I haven't got any problems with shared memory,
>
> My alsashmrec with two processes and a lock-free shared memory
> buffer has worked fin
'Steve Harris' wrote about 'Re: [linux-audio-dev] ladspa/input control/control
feedback' - Mon, Jul 07, 2003 at 01:17:15PM CEST
> On Mon, Jul 07, 2003 at 12:49:31PM +0200, Joost Yervante Damad wrote:
> > I was thinking about having 32 input control ports that defin
Hi,
I have written a ladspa plugin that works with 32 byte 8 bit samples
that are played looped. At the moment I have a simple "sine" hardcoded
in the plugin, but I want to make the wave-shape controllable.
I was thinking about having 32 input control ports that define the
waveshape, but also abo
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