On Mon, Dec 04, 2006 at 07:03:09PM +, James Courtier-Dutton wrote:
> Ivica Ico Bukvic wrote:
> >Good built-in audio + laptop = lesson in futility
> >
> >Ico
> >
>
> It is technically possible to get good built-in audio. It is just that
> laptop manufactures don't bother.
> For example, The Cr
On Wed, Jun 14, 2006 at 10:48:54AM -0400, Paul Winkler wrote:
> On Wed, Jun 14, 2006 at 09:59:48AM -0400, Steve wrote:
> > One thing I just learned about recently is Pyrex. It doesn't generate
> > stand-alone programs but is meant for creating libraries that can be
> > called from Python -- it gene
On Wed, Jun 14, 2006 at 07:47:36AM +0200, Alex Polite wrote:
> Hi there.
>
> Is it possible to write LADSPA plugins in anything but C/C++? I prefer
> perl, ruby or python.
>
> alex
Anything but C/C++, yes. See FAUST [1], a compiled language designed
specificly for processing audio streams. Perl,
On Wed, May 03, 2006 at 06:58:54PM +0100, Steve Harris wrote:
> There's bascially a choice between choosing a crap name, and treading on
> someones toes slightly. It doesn't seem like a LADSPA POD plugin format
> would steal any thunder from Truax.
*cough* or, pick a name that is longer than 3 let
On Mon, May 01, 2006 at 10:27:56PM +0100, Steve Harris wrote:
> On Mon, May 01, 2006 at 11:24:03PM +0200, Lars Luthman wrote:
> > Do you mean that the plugin should dlopen the host? Wouldn't that
> > require some way to pass the path to the host program to the plugin (in
> > which case you might as
On Wed, Apr 26, 2006 at 07:13:23PM +0100, Steve Harris wrote:
> Thats the kind of suggestion that makes non-free software developers think
> were all pissing about.
>
> But I still dont like it that much ;)
>
> EEP - Extensible Environment for Plugins?
> PEEP - Portable ...
> MEEP - Multiplatform
On Wed, Apr 26, 2006 at 03:11:10AM +0200, Leonard paniq Ritter wrote:
> On Tue, 2006-04-25 at 19:59 -0400, Dave Robillard wrote:
> > If you think the header should be all the documentation required, then
> > you completely Don't Get It on a fundamental level. Read the example
> > plugin - all of i
On Sat, Apr 22, 2006 at 10:53:58AM +0100, Steve Harris wrote:
> Almost two years ago at the LA conference a bunch of us agreed that
> something need to be done to improve LADSPA, and on the approximate
> direction it should take.
>
> [...]
In my experience developing modular synths, it would be a
On Sat, Jan 14, 2006 at 12:03:55AM +0300, Andrew Gaydenko wrote:
> Hi!
>
> The aim is to generate audiofile with one/few-sample-length impulse inside
> silence. Is there suitable software to do the job?
>
> Thanks in advance!
> Andrew
You could use your favorite programming language or a hex edi
On Thu, Dec 15, 2005 at 04:43:31PM +, Dan Mills wrote:
> On Thursday 15 December 2005 04:26, Paul Coccoli wrote:
> > Here's a poorly written description of my problem (the code in
> > question is written from scratch in C++, BTW):
> >
> > I have a simple gain function that takes a number betwee
On Wed, Dec 14, 2005 at 11:26:34PM -0500, Paul Coccoli wrote:
> Here's a poorly written description of my problem (the code in
> question is written from scratch in C++, BTW):
>
> I have a simple gain function that takes a number between 0 and 1 and
> multiplies each input sample by that number.
On Wed, Dec 14, 2005 at 01:04:16PM -0500, Lee Revell wrote:
> On Wed, 2005-12-14 at 04:23 +0100, Esben Stien wrote:
> > Jens M Andreasen <[EMAIL PROTECTED]> writes:
> >
> > > Some of you guys might care to take a brief look
> >
> > It's so sad that wikipedia has let us down. We are now required t
On Fri, Oct 14, 2005 at 09:00:37PM +0200, [EMAIL PROTECTED] wrote:
> First of all, thank you all very much for you comments, the picture is much
> clearer now.
>
> I just don't fully understand the floating-point precission part. If numbers
> from binary 0.1 to 1.0 are represented using 24 bits (s
On Fri, Oct 14, 2005 at 07:44:16AM +0200, [EMAIL PROTECTED] wrote:
> I am in the early planning stage of an audio processing application and I
> have come to the point of making the choice between floating point or fixed
> point (signed 2's complement) processing.
> What do you think is better, and
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