The name of the openprojects network have changed to freenode.net. Try
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Sebastien
- Original Message -
From: "Frank Barknecht" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, 12 March, 2003 20:31
Subject: Re: [linux-audio-dev] LAD conference Karlsruhe info
ject: Re: [linux-audio-dev] VSIPL
>
> isn't there software already out there in the public domain?
> (http://www.vsipl.org/software/ )
>
> On Sat, Mar 08, 2003 at 10:13:11PM +0100, Sebastien Metrot wrote:
> > I learned about www.vsipl.org . I thought making a LGPL ve
I learned about www.vsipl.org . I thought making a LGPL version of this lib
(with Altivec/SSE versions) could be a very interesting project, and a
valuable tool for most of us.
What do you think?
Sebastien
Huh, no linux driver CD? I'm not interested! (ok, easy one, sorry :-).
Sebastien
PS: I allready own one, great stuff, don't hesitate.
- Original Message -
From: "Paul Davis" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, 04 March, 2003 22:47
Subject: [linux-audio-dev] [OT] [
I agree with Paul.
Just as a side note: both Win32's MME and DirectX are callback based but
there is a way to work with both of them without using a callback (which is
not recomended at all). I think OS9's SoundManager is also callback based
(and even interrupt driven, which is very dangerous). Th
Sure, I know the problem only is present if we want to get user
interactions. Drawing in itself never have been a problem.
Naive question: did anybody try to create an executable with 2 threads. In
the first thread you run a simple GTK application, in the second thread you
run a simple QT app. Bein
- Original Message -
From: "David Olofson" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, 05 February, 2003 12:54
Subject: Re: [linux-audio-dev] PTAF link and comments
> On Wednesday 05 February 2003 12.25, Sebastien Metrot wrote:
> > XML UI
- Original Message -
From: "Paul Davis" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, 05 February, 2003 12:49
Subject: Re: [linux-audio-dev] PTAF link and comments
> >I think LAD people wants to enforce this because of the limitations of
the
> >XWindow system which is a ba
All these solutions are very limited to simple UI/Plugins. How would one
build a sampler's UI with these blocks for exemple? The sampler is the
typical problematic UI because the data set is really huge and have a
separate code fragment (ie two processes for exemple) for the DSP and the UI
means ha
- Original Message -
From: "Paul Davis" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, 23 January, 2003 18:13
Subject: Re: [linux-audio-dev] RE: MMA memebership [was XAP: Some thoughts
on control ramping]
> >I totaly disagree here: if Steinberg + MOTU + Cakewalk + Emagic + P
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, 23 January, 2003 17:30
Subject: [linux-audio-dev] RE: MMA memebership [was XAP: Some thoughts on
control ramping]
> >>>
> In this context it's seems a little ridiculous that the MMA is requiring
> memb
-
From: "Steve Harris" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, 09 January, 2003 13:17
Subject: Re: [linux-audio-dev] (fwd) Unified Audio Plugin Architecture
(Meeting)
> On Thu, Jan 09, 2003 at 12:49:19 +0100, Sebastien Metrot wrote:
> > and st
Commercial Software vendor tend to look for pratical solutions for the
problems at hand (even if sometimes it makes them really overlook some
technical and political point). I would be astonished to see Steinberg
Emagic Digidesign Cakewalk and the others agree on a solution that doesn't
solves this
I'm not sure you care about it but Steinberg have just annouced that they
will be acquired by Pinnacle Systems.
http://www.steinberg-ag.net/presse/press_section.phtml?section=&action=show&;
pressID=118
Sebastien
[linux-audio-dev] XAP status : incomplete draft
> On Sunday 15 December 2002 22.46, Sebastien Metrot wrote:
> > Sorry to step in this very interesting discution but I have one
> > question regarding this floating point note/pitch thing.
>
> At least, *I* don't mind. :-)
>
>
Sorry to step in this very interesting discution but I have one question
regarding this floating point note/pitch thing. Floating point is great for
DSP code as it makes our lives quite easy. On the other hand, floating point
is not a very stable way of storing fixed values such as notes. Many
appl
Great link for non native English speakers! Thanks!!
Sebastien
- Original Message -
From: "Antti Boman" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, 12 December, 2002 11:21
Subject: Re: [linux-audio-dev] LADSPA and Softsynths
>
> I knew but you took me with you ;) There
This doesn't work most of the time because many names can have multiple
meanings and vice versa. Also you'll have to manage encodings correctly, and
most developpers are just not aware of what an encoding really is.
Sebastien
- Original Message -
From: "David Olofson" <[EMAIL PROTECTED]>
Do I really look *that* clueless? ;-D
Sebastien
- Original Message -
From: "David Olofson" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, 09 December, 2002 22:11
Subject: Re: [linux-audio-dev] Plugin APIs (again)
> On Monday 09 December 2002 19.3
And so is JACK if i'm not mistaken ;-).
Sebastien
- Original Message -
From: "Tim Hockin" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, 09 December, 2002 19:39
Subject: Re: [linux-audio-dev] Plugin APIs (again)
> > XLR = Xtended Linux Rack (everybody knows its freind Jack ;
XLR = Xtended Linux Rack (everybody knows its freind Jack ;-)
Just my 0.02 cents of euros :)
Sebastien
- Original Message -
From: "Kjetil S. Matheussen" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, 09 December, 2002 19:24
Subject: Re: [linux-audio-dev] Plugin APIs (again)
The connection management part is the only one that yamaha has a patents on.
They run a licencing program in three parts, one of which is free of charge
(but you have to sign a big NDA & a 30 page contract with them). They only
accept companies and the last time I asked there was no way to register
I think I allready told the audience here about it but nobody seemed to
listen :-).
A good friend of mine works for steinberg. He worked (and still works) on
Halion. He told me that steinberg only proved previous work with the cubase
audio engine as cubase allready cache audio in ram and is a music
Welcome Ron!
In fact it's easy: just take the source code and hack it into a VST/Dx
plugin. Just don't forget to release the result's source code as GPL or LGPL
dependng of the original licence of the Linux plugin :-).
See how OSS is a better world yet? ;-)
(had to answer that ;-)).
Sebastien
--
Yes, sure, I'm pretty sure nobody ever made a pure C vstplugin. I'm not sure
about how Borland C & Delphi users manage to make plugins though. I believe
Delphi user only use the C API but this is becoming mostly rethorical now :)
Sebastien
- Original Message -
From: "Paul Davis" <[EMAIL P
There is this annoying kind of double talk in the OSS comunity: many people
just talk about how great OSS are and how every body should start using it
and all that kind of stuff, but as soon as you ask for some professional
behaviour from the apps and from the developers the only answer one gets is
Hu, in fact it's the other way around: VST is a C ApI based of a very small
set of functions passing "opcodes" arround. It is wrapped with C++ on the
plugin side but you can writte C only VST plugins (well, I don't know of any
C only VST plugins anyway).
DirectX/DirectShow is totaly COM based and t
- Original Message -
From: "Vincent Touquet" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, August 12, 2002 6:41 PM
Subject: Re: [linux-audio-dev] [ANN] Chameleon DSP engine
> You get lowlatency without patches,
> and: does your pc has programmable knobs
> and does it fit in
There is no royalty fee for mLan. You just have to register with Yamaha to
become a Licensee (the process is lengthy because of the distance, it took
not far from 2 month for me).
Sebastien
- Original Message -
From: "Paul Davis" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday,
Then you'd have to provide a way to do offline processing to. The clock
source can't be the system clock in that case... (offline processing IS
important for the musicians :-))
Sebastien
- Original Message -
From: "Vincent Touquet" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesda
They don't even touch the idea of changing midi. (i'm registered with them
as an mLan Licensee).
Sebastien
- Original Message -
From: "Vincent Touquet" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, July 23, 2002 9:30 PM
Subject: Re: [linux-audio-dev] App metadata intercomuni
Using a DB for such a job has no real advantage because saving a project is
just the begining of the story. After having been able to save your project
you'll want to have a simple way to backup it simply, to move it to another
computer (for exemple from a laptop computer to a desktop computer in
What about jMax and Reactor?
Sebastien
Original Message -
From: "CK" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, June 10, 2002 4:59 PM
Subject: Re: [linux-audio-dev] Poll about linux music audio app usability
> I read:
> >
> > What tools are you talking about? I mean, I
What tools are you talking about? I mean, I own both PCs and Macs, and
except Digital Performer I don't know about any other major package that
only exists on the Mac. They all have at least a Win32 version. I think it
even now the other way around: the Mac platform is really missing tools as
powe
[My view is biased as Bernard Chavonnet, CDXtract's author, is one of my
friends and I even helped him on some issues for the Mac port & some win32
programming...]
That said I really think it is vastly superior to Translator! Translator is
badly written in Visual Basic, crashes all the time, does
Hi, I just racked my main PC yesterday and i'm very happy with the result.
The 19" standard rack cost me 220 euros and it cut the PC noise by at least
60 to 70%! My machine is a Bi PIII 933 with 3 HDs, a GeForce 3 et all PCI
ports used. It didn't made the procesors temperature change too (i was a
Good inovations always take a vast amount of time to cross the channel ;-).
Sebastien
- Original Message -
From: "Frank Barknecht" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, April 05, 2002 7:30 PM
Subject: Re: [linux-audio-dev] New soundapp site discussion
> hi,
> Dave
There are many examples of uses of CVS for binary files in the Video Game
Developpement world.
There is NO good solution to binary files versionning that I know of. For
exemple Alien Brain doesn't solve any of the issues and they reinvented the
wheel with a proprietary (and ugly) solution based on
Hi!
Halion does use the smae technology BUT steinberg have shown that they have
been using an equivalent algorithm before the patent have actually been
granted to Nemesys. "Where?" will you ask? Well, in cubase of course! Every
audio sequencer I know of have to do read ahead of audio data if they
ing DMIDI
> On 21.12.2001 at 20:49:30, Sebastien Metrot <[EMAIL PROTECTED]> wrote:
>
> > You can have a look at the specs here:
> > http://www.math.tu-berlin.de/~sbartels/unitor/
> >
> > German only and I don't speak german :-(( (if anybody wants to tra
You can have a look at the specs here:
http://www.math.tu-berlin.de/~sbartels/unitor/
German only and I don't speak german :-(( (if anybody wants to translate the
document I'm willing to help maintaining the driver...
Sebastien
- Original Message -
From: "martijn sipkema" <[EMAIL PROTEC
The AMT8 have a similar system to reduce the timing errors. In fact the
sequencer device in the midi windows API does have a similar scheme: you
send blocks of data in which every midi message is time stamped. I imagine
the driver does the clock translation for you.
Sebastien
- Original Mess
His ICQ # is (was) 454804.
I'm not sure he still uses it or not.
Sebastien
- Original Message -
From: "Vincent Touquet" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Cc: <[EMAIL PROTECTED]>
Sent: Wednesday, November 21, 2001 12:20 AM
Subject: [linux-audio-dev] Looking for a specific devel
I have the same problem for any application that use 3D accelerated hardware
on WinXP with the latest nVidia drivers (on a developement GeForce3 from
nVidia).
It didn't happend with the pre 2.x drivers...
I never checked with linux, I'll try to do that...
Sebastien
- Original Message -
F
I personally prefer the LGPL for libraries and JACK seems to be one.
But it's your code isn't it? Itsn't it up to you to choose then?
Sebastien
- Original Message -
From: "Paul Davis" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, November 11, 2001 5:43 PM
Subject: [linux-aud
I think the real point is that JACK doesn't even need to be an acronym with
a meaning (which it is, Jack Audio Conection Kit), but its name allready
expresses what it does: a Jack to plug audio application juste like you
would have a jack in between real instruments/mixing consoles/effects,
etc...
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