Re: [linux-audio-dev] Buffer size settings - Mac/Windows

2004-06-13 Thread Martijn Sipkema
[...] > interestingly, the design of ASIO only allows 2 interrupts per > hardware buffer. ALSA is much more flexible in handling this kind of > thing. A huge mistake of ASIO IMHO. On the Audiowerk8 for example, running 3 interrupts per buffer allows using the input DMA interrupt only; this interr

Re: [linux-audio-dev] Buffer size settings - Mac/Windows

2004-06-12 Thread Paul Davis
>The MAudio driver setup card was downright dishonest. It said "latency: >128 samples", when actually latency was 256... that should have been >labeled "buffer size" to be more honest. michael - windows and linux use the term "buffer" in different ways. on windows, it generally means "the chunk o

Re: [linux-audio-dev] Buffer size settings - Mac/Windows

2004-06-12 Thread Michael Ost
On Sat, 2004-06-12 at 17:01, Benno Senoner wrote: > As said low latencies are cool so everyone tries to cheat and provide > the per-fragment latencies in their settings/specs. The MAudio driver setup card was downright dishonest. It said "latency: 128 samples", when actually latency was 256... th

Re: [linux-audio-dev] Buffer size settings - Mac/Windows

2004-06-12 Thread Benno Senoner
Michael Ost wrote: Well, no responses, no surprise... since this is a Windows/Mac issue. But if you are curious, we scoped a win2k machine with a audiophile card running vstack. The latencies showed that the 128 sample setting matches an ALSA "semi buffer". That is, a minimum of 256 samples of la

Re: [linux-audio-dev] Buffer size settings - Mac/Windows

2004-06-12 Thread Michael Ost
Well, no responses, no surprise... since this is a Windows/Mac issue. But if you are curious, we scoped a win2k machine with a audiophile card running vstack. The latencies showed that the 128 sample setting matches an ALSA "semi buffer". That is, a minimum of 256 samples of latency. This despite

[linux-audio-dev] Buffer size settings - Mac/Windows

2004-06-10 Thread Michael Ost
Hi. Does anyone out there know what the audio buffer size settings in Windows and MacOS really mean? If you say "128 samples" does that translate to 2 buffers of 128 samples --- one buffer playing, one buffer filling --- or 2 buffers of 64 samples? Is it 256 samples of latency or 128? I realize t