On Tuesday 04 April 2006 09:49 am, Lee Revell wrote:
> On Tue, 2006-04-04 at 11:41 +0200, Jay Vaughan wrote:
> > where are the
> > cell-phone synths?!
>
> This made me throw up in my mouth a little.
>
> Lee
Better than my shoes ;)
On Tue, 2006-04-04 at 09:49 -0400, Lee Revell wrote:
> On Tue, 2006-04-04 at 11:41 +0200, Jay Vaughan wrote:
> > where are the
> > cell-phone synths?!
>
> This made me throw up in my mouth a little.
>
> Lee
>
[Make way for Lee now ...]
CME professional will release U-Key - the first mobilto
On Tue, 2006-04-04 at 11:41 +0200, Jay Vaughan wrote:
> where are the
> cell-phone synths?!
This made me throw up in my mouth a little.
Lee
The GPXi32 indeed is funky, however to my knowledge it misses
recording capabilities. It could make a great mobile recorder, but
without audio-in it is useless. Shouldn't it be possible to build such
a USB breakout box with recording capabilities?
sure. its also possible to plug in a USB microp
Hallo,
Jay Vaughan hat gesagt: // Jay Vaughan wrote:
> in the meantime, hardware that is audio capable, and cheap, and Open
> Source-friendly is plentiful..
>
> put this:
>
> http://gbax.com/
>
> together with this:
>
> http://www.gp32x.com/board/index.php?showtopic=27289&hl=
>
> and you hav
in the meantime, hardware that is audio capable, and cheap, and Open
Source-friendly is plentiful..
put this:
http://gbax.com/
together with this:
http://www.gp32x.com/board/index.php?showtopic=27289&hl=
and you have cheap audio hardware with plenty of capabilities to
support the open sou
On 4/3/06, Lee Revell <[EMAIL PROTECTED]> wrote:
> On Mon, 2006-04-03 at 21:33 -0500, Richard Smith wrote:
> > Economically, however, it's entirely a
> > different story. Because of the development and costs involved,
> > low-end graphics is actually not such a great place to start. The
> > atte
On Mon, 2006-04-03 at 22:58 -0400, Lee Revell wrote:
> On Mon, 2006-04-03 at 21:33 -0500, Richard Smith wrote:
> > The following post came across the the Open graphics list from one of
> > the founders of the project looking for other things to do with the
> > technology they have developed.
>
> H
On Mon, 2006-04-03 at 21:33 -0500, Richard Smith wrote:
> Economically, however, it's entirely a
> different story. Because of the development and costs involved,
> low-end graphics is actually not such a great place to start. The
> attention we get because we want to do graphics is a major drivi
On Mon, 2006-04-03 at 21:33 -0500, Richard Smith wrote:
> The following post came across the the Open graphics list from one of
> the founders of the project looking for other things to do with the
> technology they have developed.
Heh... I suggested this on LKML before even the open graphics proj
The following post came across the the Open graphics list from one of
the founders of the project looking for other things to do with the
technology they have developed.
I thought I'd post it here. Anyone interested should contact Tim.
For anyone who dosen't know what OGD1 is see: http://kernelt
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