Alfons Adriaensen wrote:
After the LAC presentation I already had a look of course, and yes
it looks like something I might like. But it will have to wait until
I manage to finish a few other things...
Yes, I'm voting for making the day 0x24 hours!
--
Dr. Albert Gr"af
Dept. of Music-Informat
On Thu, Jun 15, 2006 at 09:07:35PM +0200, Albert Graef wrote:
> This is hard to get right for low-level DSP programming because
> efficiency is of utmost importance, but I think that Faust does this
> pretty well. The only roadblock right now is that it is not suitable for
> multirate processin
On Thu, 15 Jun 2006, Kjetil S. Matheussen wrote:
"David Cournapeau":
On Wed, Jun 14, 2006 at 07:47:36AM +0200, Alex Polite wrote:
Hi there.
Is it possible to write LADSPA plugins in anything but C/C++? I prefer
perl, ruby or python.
alex
Anything but C/C++, yes. See FAUST [1], a compiled
"David Cournapeau":
On Wed, Jun 14, 2006 at 07:47:36AM +0200, Alex Polite wrote:
Hi there.
Is it possible to write LADSPA plugins in anything but C/C++? I prefer
perl, ruby or python.
alex
Anything but C/C++, yes. See FAUST [1], a compiled language designed
specificly for processing audio
On Thu, Jun 15, 2006 at 08:53:11AM -0400, Paul Davis wrote:
faust, btw, has no concept of a timeline in the sense that chuck does.
No, that's right. As I pointed out elsewhere in this thread, Faust is a
language for programming ugens, not for managing sequences and
playlists. We're talking ab
[feel free to redistribute this posting to other mailing lists]
On Jun 15, 2006, at 6:56 AM, Paul Winkler wrote:
And, is all the sfront / saol action happening somewhere
that I'm not aware of? I was always disappointed that there
didn't seem to be a lively community around saol.
No, the M
On Thu, Jun 15, 2006 at 08:53:11AM -0400, Paul Davis wrote:
> On Thu, 2006-06-15 at 16:32 +0900, David Cournapeau wrote:
> > I am in no way as experienced as most people on this list for audio
> > programming, but I don't see why C/C++ should be the only way to write
> > software to handle audio s
On Thu, 2006-06-15 at 16:32 +0900, David Cournapeau wrote:
> I am in no way as experienced as most people on this list for audio
> programming, but I don't see why C/C++ should be the only way to write
> software to handle audio stream, neither do I see why GC would be the
> only useful feature. Fo
On 6/15/06, Kjetil S. Matheussen <[EMAIL PROTECTED]> wrote:
Phil Frost:
> Subject: Re: [linux-audio-dev] Writing LADSPA plugins in high level
> language?
> To: The Linux Audio Developers' Mailing List
>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=us-ascii
>
Steve:
I think this is a worthwhile topic actually...
There is currently a shortage of interest in developing good
alternative NATIVE machine-language-compiled languages.
Although I have been programming C/C++ for a long time, I have lately
been getting into Python and I really like it... Reall
Phil Frost:
Subject: Re: [linux-audio-dev] Writing LADSPA plugins in high level
language?
To: The Linux Audio Developers' Mailing List
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset=us-ascii
On Wed, Jun 14, 2006 at 07:47:36AM +0200, Alex Polite wrote:
Hi the
On Jun 14, 2006, at 8:07 AM, Loki Davison wrote:
On 6/14/06, Alex Polite <[EMAIL PROTECTED]> wrote:
Hi there.
Is it possible to write LADSPA plugins in anything but C/C++? I
prefer
perl, ruby or python.
alex
--
Alex Polite
http://flosspick.org - finding the right open source
quick, ea
On 6/14/06, Lee Revell <[EMAIL PROTECTED]> wrote:
On Wed, 2006-06-14 at 07:47 +0200, Alex Polite wrote:
> Hi there.
>
> Is it possible to write LADSPA plugins in anything but C/C++? I prefer
> perl, ruby or python.
How do you do realtime in an interpreted language? How can you
guarantee the int
On 6/14/06, Alex Polite <[EMAIL PROTECTED]> wrote:
Hi there.
Is it possible to write LADSPA plugins in anything but C/C++? I prefer
perl, ruby or python.
alex
--
Alex Polite
http://flosspick.org - finding the right open source
quick, easy answer, no. Longer answer, no, but why anyway? Even
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