On Wednesday 24 August 2005 22:09, Thomas Vecchione wrote:
> That being said I am wondering if there is a good widget library out
> there that I could create 3d Widgets and use that would take advantage
> of hardware acceleration if present? Or if there is a better way to do
> this?
I don't know
On Tuesday 23 August 2005 14:45, Thomas Vecchione wrote:
> Just the engine, ability to program UI seperately.
> Ability to control basic concepts like Volume and Pan
> Possible Surround Output(5.1) and appropriate Pan implementation.
> Ability to play multiple files simultaneously, outputting eithe
On 8/24/05, Thomas Vecchione <[EMAIL PROTECTED]> wrote:
> Ok so in my search for a good Widget library to program this with I
> realised something...
>
> I have a thing for eye candy;)
>
> That being said I am wondering if there is a good widget library out
> there that I could create 3d Widgets
Ok so in my search for a good Widget library to program this with I
realised something...
I have a thing for eye candy;)
That being said I am wondering if there is a good widget library out
there that I could create 3d Widgets and use that would take advantage
of hardware acceleration if pres
Hello Thomas,
what about giving SuperCollider a try?
you can use either just the engine of that, or both the language and
the engine.
sincerely,
Marije
Tuesday, August 23, 2005, 8:45:40 PM, you wrote:
TV> Evening-
TV> I was looking at starting a coding project for my work(Theaterical
TV> Sou
On Aug 23, 2005, at 20:45, Thomas Vecchione wrote:
Evening-
I was looking at starting a coding project for my work(Theaterical
Sound Designer) and one of the things I was looking at doing is adding
a playback engine to be used in a live situation. For this end I
would need an audio engine
Evening-
I was looking at starting a coding project for my work(Theaterical
Sound Designer) and one of the things I was looking at doing is adding a
playback engine to be used in a live situation. For this end I would
need an audio engine capable of simultaneous file playback across the
sam