> their stuff has never been widely (if at all) used for low latency
> real time processing of audio.
[...]
> ...it doesn\'t get used this way
> because (1) their hardware costs too much (2) their API for audio
> doesn\'t encourage it in any way (3) their API for digital media in
> general is conf
>> i read this a year or two ago. it was a major impetus in the design of JACK,
>> because i believe that almost all of it is based on a complete misconception
>> of how to do this stuff, and some of it is just plain wrong. Its worth
>> noting that SGI's "DM" API has never really taken off, and th
> i read this a year or two ago. it was a major impetus in the design of JACK,
> because i believe that almost all of it is based on a complete misconception
> of how to do this stuff, and some of it is just plain wrong. Its worth
> noting that SGI's "DM" API has never really taken off, and there