On Mon, 6 Mar 2006 16:34:05 +0100 (CET)
Julien Claassen <[EMAIL PROTECTED]> wrote:
> Hi!
> Florian: What can such a lib do?I already have toggle-buttons, progressbars,
> labels and I'm working on text-entry-fields. Next thing is menus and
> mutiple-choice-buttons (radio-buttons, lists) and slide
Also check out
http://www.gobolinux.org/abstk/
which supports ncurses and Qt back-ends. Unfortunately no GTK though,
and I don't know about what development state it is in.
steve
> On 3/6/06, Cedric Roux <[EMAIL PROTECTED]> wrote:
> > On Mon, 6 Mar 2006, Florian Schmidt wrote:
> >
> > > I al
> > I'm still thinking about linking objects
> A while ago I was thinking about a nice way to display this type of
> information without graphics.
ASCII graphics are still graphics, in they would be hard to read line by line
in a single or double-row LED display for example. which is what many di
Hi James!
This is a nice idea indeed, but for a programming language or a commandline
interface. I like both of them, but I want to create an interactive UI with
buttons and the like. Mainmotivation behind it: create something users and
programmers alike find intuitive. Especially the programmers
> I'm still thinking about linking objects. You know like in ams,
> link oscillator to filter. So osc-output goes into filter-input. I have some
> ideas on the topic though.
A while ago I was thinking about a nice way to display this type of
information without graphics. I didn't come up with anyt
Hi again!
Perhaps, while I still have some attention: I've got one really problematic
object: curves.
Imagine JaMin or wave-analysers: They draw waves on the screen. But I think:
mostly it's only peaks or looping-points, that are of interest. How are those
curves/waves painted in graphics? Could
Hi!
Florian: What can such a lib do?I already have toggle-buttons, progressbars,
labels and I'm working on text-entry-fields. Next thing is menus and
mutiple-choice-buttons (radio-buttons, lists) and sliders. That is all stuff
I can imagine
and handle. I'm still thinking about linking objects. Yo
On Mon, 6 Mar 2006, Florian Schmidt wrote:
> I always wondered whether it was possible to do something like a
> generic/abstract UI thing. You bind yourself to ncurses at the moment,
> but wouldn't it be cool, if the same code could sit ontop of either
> ncurses or X/Gtk/Qt, or even be communicate
On Sun, 5 Mar 2006 17:15:04 +0100 (CET)
Julien Claassen <[EMAIL PROTECTED]> wrote:
> Hi!
> First of all: Thanks for you prompt responses.
> Second: the lib is written in c++. Is it ok for my toggle(on/off)-buttons to
> just have a function that returns either 1/0 (true/false)?
> Third: Chris
Hi!
First of all: Thanks for you prompt responses.
Second: the lib is written in c++. Is it ok for my toggle(on/off)-buttons to
just have a function that returns either 1/0 (true/false)?
Third: Chris: This lib will be ncurses-based. But I made some special
adjustments for cursor-movement, gen
Am Sonntag, 5. März 2006 15:23 schrieb Julien Claassen:
> Hi!
> I know, this may be a bit off topic. But I've a dificulty:
> I'm currently programming a textbase "GUI"-lib. I want the programming
> API to be similar to on of a real GUI-lib (gtk, you name them).
> Now I'm wondering, there are
Hi!
I know, this may be a bit off topic. But I've a dificulty:
I'm currently programming a textbase "GUI"-lib. I want the programming API
to be similar to on of a real GUI-lib (gtk, you name them).
Now I'm wondering, there are menus. Menus have menuitems and if you click on
one, something sho
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