Miha Tomsic wrote:
> On ned, 2002-10-20 at 02:27, stefan kersten wrote:
> > you didn't overlook the non existent announcement :) i was offline for
> > some time but work on sc-linux continues, so here we go ...
> >
> > http://www.cs.tu-berlin.de/~kerstens/pub/SuperCollider3.tgz
>
> The actual UR
[EMAIL PROTECTED] wrote:
> I just heard that there's an alpha version of SuperCollider for Linux. Since I
> haven't seen this news on this list it might be either because it hasn't been
> on the list or that I overlooked it :)
you didn't overlook the non existent announcement :) i was offline fo
Stefan Nitschke wrote:
> >It builds fine with gcc3 after a bit of auto* hackery (ran ./ltconfig
> >ltmain.sh, automake -a), but there is no UI yet, so you can't see what
> >you're doing.
> >
> I am not so lucky yet... anyway i saw that SC does use both C++ and ObjC.
> I thought its not possible to
dave phillips wrote:
> Steve Harris wrote:
>
> > I'm trying to build it on gcc2.96, I got some random libtool error, which I
> > made go away with ./ltconfig ltmain.sh. Its still not working though.
>
> Steve, do let us know if you succeed. I have the same issue with the
> compiler, so if you can
On Sat, Oct 19, 2002 at 11:16:50 +, Stefan Nitschke wrote:
> >
> >It builds fine with gcc3 after a bit of auto* hackery (ran ./ltconfig
> >ltmain.sh, automake -a), but there is no UI yet, so you can't see what
> >you're doing.
> >
> I am not so lucky yet... anyway i saw that SC does use both C+
It builds fine with gcc3 after a bit of auto* hackery (ran ./ltconfig
ltmain.sh, automake -a), but there is no UI yet, so you can't see what
you're doing.
I am not so lucky yet... anyway i saw that SC does use both C++ and ObjC.
I thought its not possible to mix them with gcc. Would be realy coo
On Fri, Oct 18, 2002 at 08:34:22 +0100, ian wrote:
> I haven't really tested it - all I did was start the server, which was
> fine. Now I need to learn how to use it!
It builds fine with gcc3 after a bit of auto* hackery (ran ./ltconfig
ltmain.sh, automake -a), but there is no UI yet, so you can't
I got it compiled with gcc-2.96 - all it needed was a few includes and
some other things. Here's a full list of what I had to do:
In source/server:
SC_CoreAudio.cpp:31: added line #include
In source/lang/langPrimSource:
PyrFilePrim.cpp:31: added line #include
PyrUnixPrim.cpp:31: added line #inclu
On Thu, Oct 17, 2002 at 12:02:34 -0400, Dave Phillips wrote:
> Steve Harris wrote:
>
> > I'm trying to build it on gcc2.96, I got some random libtool error, which I
> > made go away with ./ltconfig ltmain.sh. Its still not working though.
>
> Steve, do let us know if you succeed. I have the same
Steve Harris wrote:
> I'm trying to build it on gcc2.96, I got some random libtool error, which I
> made go away with ./ltconfig ltmain.sh. Its still not working though.
Steve, do let us know if you succeed. I have the same issue with the
compiler, so if you can get it built with 2.96 that would
On Thu, Oct 17, 2002 at 05:21:04PM +0200, [EMAIL PROTECTED] wrote:
> Hi,
>
> I just heard that there's an alpha version of SuperCollider for Linux. Since I
> haven't seen this news on this list it might be either because it hasn't been
> on the list or that I overlooked it :)
It also requires g
Hi,
I just heard that there's an alpha version of SuperCollider for Linux. Since I
haven't seen this news on this list it might be either because it hasn't been
on the list or that I overlooked it :)
You can download it here:
http://swiki.hfbk-hamburg.de:/MusicTechnology/422
(and with .tgz
12 matches
Mail list logo