Keith Packard wrote:
OTOH, letting DRM resolve the deadlock by unmapping and remapping shared
buffers in the correct order might not be the best one either. It will
certainly mean some CPU overhead and what if we have to do the same with
buffer validation? (Yes for some operations with thousan
Ian Romanick wrote:
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Brian Paul wrote:
It's other (non-orientation) texture state I had in mind:
- the texel format (OpenGL has over 30 possible texture formats).
- texture size and borders
- the filtering mode (linear, nearest, etc)
- coordinate
Rik,
It looks like this patch goes further than syncing with xfree 4.0.2, but syncs
with the dri trunk instead. There has been a version bump in the mga drm
module on the dri trunk to add a 'blit' ioctl. XFree 4.0.2 will barf on this.
As a broader question: All our version checking (in client
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