r than the HW,
mostly because of incomparably faster I/O.
> If there were more people using it or more testing, or more distros
> supporting it - not just (theoretically?) working on it - then I'd be
> fighting to keep it.
I wish I had some arguments for that point... I will just re-mention Qemu,
as it makes testing quite easy and reasonably not-too-slow.
Cordially,
--
Romain Dolbeau
f-promotion here!).
If there's still a distribution willing to build for Sparc v8, then I
believe the kernel
should try to keep support of the relevant machine architectures if at all
possible...
Cordially,
--
Romain Dolbeau
James Simmons wrote:
> I will intergrate your changes into my fbgen 2.
Guess that means it's OK to ask for integration.
I repost it with proper inlining (sorry about that)
Description of the patch:
> the attached patch fix a problem with `fbgen' when changing the
> RGBA components but not the
Romain Dolbeau wrote:
> If on your console you do a 'fbset -depth 16 -rgba 5,6,5,0' followed by
> a 'fbset -depth 16 -rgba 5,5,5,1' [1], any driver using fbdev will end
That should have been 'fbgen&
> This happens every time you VC switch.
[snip]
> But because of the way the current console system
> is designed the colormap will always be set on VC switches.
The fix wasn't intended for VC switch, but for any change of
fb_var_screeninfo parameter. Those can happen without VC switching,
that's
Romain Dolbeau wrote:
> the attached patch fix a problem with fbgen when changing the
> RGBA components but not the depth ; fbgen would not change
> the colormap in this case, where it should.
This is the same patch but using memcmp() on the 3 color
components.
--
DOLBE
James Simmons wrote:
>
> > the attached patch fix a problem with fbgen when changing the
> > RGBA components but not the depth ; fbgen would not change
> > the colormap in this case, where it should.
>
> It would be much easier to use a memcmp.
For the color component, yes, but you can't use a
Hello,
the attached patch fix a problem with fbgen when changing the
RGBA components but not the depth ; fbgen would not change
the colormap in this case, where it should.
--
romain
fbgen.patch.gz
iver is ever integrated, here's the MAINTAINERS
stuff: (not yet included in the linux kernel patches)
PERMEDIA 3 FRAMEBUFFER DRIVER
P: Romain Dolbeau
M: [EMAIL PROTECTED]
L: [EMAIL PROTECTED]
W: <http://www.irisa.fr/prive/dolbeau/pm3fb/pm3fb.html>
S: Maintained
Hope so
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