> If a kernel hangs early in the boot process (before the console has
> been initialized) then printk is no use because you never see the
> output. There is a technique for using the video display to indicate
> boot progress so you can localize the problem. Reporting "my kernel
> hangs during bo
Hi!
> > >However, there's still a huge gap between the last progress() message and
> > >availability of the frame buffer device. The simple console has the
> > >advantage of outputing existing printk messages. (basically, it's a
> > >console using prom_printf).
> >
> > Something I forgot to ment
On Mon, 25 Sep 2000, Russell King wrote:
> James Sutherland writes:
> > On Sat, 23 Sep 2000, Russell King wrote:
> > > And I'll try to make the point a second time that everything does not have
> > > a character-based screen to write to.
> >
> > So what? For platforms which have a nice easy way
James Sutherland writes:
> On Sat, 23 Sep 2000, Russell King wrote:
> > And I'll try to make the point a second time that everything does not have
> > a character-based screen to write to.
>
> So what? For platforms which have a nice easy way to stick ASCII on
> screen, use this. For other platfo
On Sat, 23 Sep 2000, Russell King wrote:
> Keith Owens writes:
> > Something I forgot to mention about debugging using screen writes. If
> > the problem is caused by incorrect compiler output then even printk can
> > fail. Not because the C code is wrong but because the generated
> > assembler
Benjamin Herrenschmidt wrote:
>
> >Hmm, good idea, but how does this work on, say, non-x86 architectures
> >which don't have a VGA text frame buffer, or whose VGA text frame buffer
> >is not mapped in, or whose VGA text frame buffer is not initialised.
> >
> >You will still end up with those "my
On Sat, Sep 23, 2000 at 09:57:38PM +1100, Keith Owens wrote:
> On Sat, 23 Sep 2000 12:42:13 +0200,
> Benjamin Herrenschmidt <[EMAIL PROTECTED]> wrote:
> >However, there's still a huge gap between the last progress() message and
> >availability of the frame buffer device. The simple console has th
On Sat, 23 Sep 2000 13:02:38 +,
Thorsten Kranzkowski <[EMAIL PROTECTED]> wrote:
>How about the possibility to use architecture specific backends? E.g. my
>little Alpha machine has an 8-bit debugging LED port that would be very suited
>for this.
You can define VIDEO_CHAR() to do whatever mak
Keith Owens writes:
> Something I forgot to mention about debugging using screen writes. If
> the problem is caused by incorrect compiler output then even printk can
> fail. Not because the C code is wrong but because the generated
> assembler is wrong. Writing direct to screen memory is as sim
On Sat, 23 Sep 2000 12:42:13 +0200,
Benjamin Herrenschmidt <[EMAIL PROTECTED]> wrote:
>However, there's still a huge gap between the last progress() message and
>availability of the frame buffer device. The simple console has the
>advantage of outputing existing printk messages. (basically, it's
>2.4 and 2.2 PPC have progress() for writing progress messages to the
>screen. They're setup in a per-board very early in the boot so we can see
>what's going on as soon as the MMU is turned on and lets us get around.
>
>Ben, can you just make your changes talk through that? I used to use it
>wi
>Hmm, good idea, but how does this work on, say, non-x86 architectures
>which don't have a VGA text frame buffer, or whose VGA text frame buffer
>is not mapped in, or whose VGA text frame buffer is not initialised.
>
>You will still end up with those "my kernel hangs during boot" messages.
>
>A l
On Fri, 22 Sep 2000, Keith Owens wrote:
> On Thu, 21 Sep 2000 18:54:33 -0400 (EDT),
> Byron Stanoszek <[EMAIL PROTECTED]> wrote:
> >On Fri, 22 Sep 2000, Keith Owens wrote:
> >> The idea is to write characters direct to the video screen during
> >> booting using a macro called VIDEO_CHAR.
> >
> >
Keith Owens writes:
> If a kernel hangs early in the boot process (before the console has
> been initialized) then printk is no use because you never see the
> output. There is a technique for using the video display to indicate
> boot progress so you can localize the problem. Reporting "my kern
On Thu, 21 Sep 2000 18:54:33 -0400 (EDT),
Byron Stanoszek <[EMAIL PROTECTED]> wrote:
>On Fri, 22 Sep 2000, Keith Owens wrote:
>> The idea is to write characters direct to the video screen during
>> booting using a macro called VIDEO_CHAR.
>
>Why not just redirect printk() to output a string of ch
On Fri, 22 Sep 2000, Keith Owens wrote:
> If a kernel hangs early in the boot process (before the console has
> been initialized) then printk is no use because you never see the
> output. There is a technique for using the video display to indicate
> boot progress so you can localize the problem
If a kernel hangs early in the boot process (before the console has
been initialized) then printk is no use because you never see the
output. There is a technique for using the video display to indicate
boot progress so you can localize the problem. Reporting "my kernel
hangs during boot at line
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