On Mon, Sep 23, 2013 at 12:21:30PM +0200, Thomas Richter wrote:
> Hi folks,
>
> >Can you please test with
> >
> >Option "LinearFramebuffer" "true"?
> >
> >Thanks, Daniel
>
> Tested again. Yes, indeed, LinearFramebuffer does make a difference.
> Without it, panning to the right causes
On Mon, Sep 23, 2013 at 12:21:30PM +0200, Thomas Richter wrote:
Hi folks,
Can you please test with
Option LinearFramebuffer true?
Thanks, Daniel
Tested again. Yes, indeed, LinearFramebuffer does make a difference.
Without it, panning to the right causes flicker, with it,
On Sun, Sep 22, 2013 at 10:03:21PM +0200, Daniel Vetter wrote:
> Hm, that sounds a bit more like the ddx is having fun with rendering.
> Have you tried switching the backed from to either SNA or UXA? Also
> adding relevant mailing lists ...
If it was just the ddx, you would observe the same
On Sun, Sep 22, 2013 at 10:03:21PM +0200, Daniel Vetter wrote:
Hm, that sounds a bit more like the ddx is having fun with rendering.
Have you tried switching the backed from to either SNA or UXA? Also
adding relevant mailing lists ...
If it was just the ddx, you would observe the same tearing
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