Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-15 Thread Lee Revell
On Tue, 2005-03-15 at 18:58 +, James Simmons wrote: > Not every device has a 3D core!!! DRM is not the answer for the entire > graphics > world. Its only for 3D functionality. Not quite. It's also to support hardware accelerated MPEG like on the Unichrome boards. Lee - To unsubscribe from

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-15 Thread James Simmons
> DRM doesn't know a thing about 3D. All it does is DMA, memory > management and queue things up for the GPU to work on. You don't even > have to have a GPU processor you could use the CPU to execute the > commands. > > It's the code up in mesa that knows about 3D and builds the commands > to be

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-15 Thread Jon Smirl
On Tue, 15 Mar 2005 18:58:08 + (GMT), James Simmons <[EMAIL PROTECTED]> wrote: > > > > Why do we need patches in the kernel. Just set you config to > > > CONFIG_DUMMY_CONSOLE, CONFIG_FB, CONFIG_INPUT and don't set fbcon or > > > vgacon. Then have a userspace app using /dev/fb and /dev/input

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-15 Thread James Simmons
> > Why do we need patches in the kernel. Just set you config to > > CONFIG_DUMMY_CONSOLE, CONFIG_FB, CONFIG_INPUT and don't set fbcon or > > vgacon. Then have a userspace app using /dev/fb and /dev/input create a > > userland console. There is no need to do special hacks in the kernel. > >

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-15 Thread James Simmons
Why do we need patches in the kernel. Just set you config to CONFIG_DUMMY_CONSOLE, CONFIG_FB, CONFIG_INPUT and don't set fbcon or vgacon. Then have a userspace app using /dev/fb and /dev/input create a userland console. There is no need to do special hacks in the kernel. /dev/fb is not

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-15 Thread Jon Smirl
On Tue, 15 Mar 2005 18:58:08 + (GMT), James Simmons [EMAIL PROTECTED] wrote: Why do we need patches in the kernel. Just set you config to CONFIG_DUMMY_CONSOLE, CONFIG_FB, CONFIG_INPUT and don't set fbcon or vgacon. Then have a userspace app using /dev/fb and /dev/input create a

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-15 Thread James Simmons
DRM doesn't know a thing about 3D. All it does is DMA, memory management and queue things up for the GPU to work on. You don't even have to have a GPU processor you could use the CPU to execute the commands. It's the code up in mesa that knows about 3D and builds the commands to be sent

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-15 Thread Lee Revell
On Tue, 2005-03-15 at 18:58 +, James Simmons wrote: Not every device has a 3D core!!! DRM is not the answer for the entire graphics world. Its only for 3D functionality. Not quite. It's also to support hardware accelerated MPEG like on the Unichrome boards. Lee - To unsubscribe from

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-13 Thread Jon Smirl
On Sun, 13 Mar 2005 19:53:55 +0100 (CET), Geert Uytterhoeven <[EMAIL PROTECTED]> wrote: > On Sun, 13 Mar 2005, Pavel Machek wrote: > > > > > > Thats why moving the eye candy console into user space is such a > > > > > > good > > > > > > idea. You don't have to run it 8) It also means that the

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-13 Thread Elladan
On Fri, Mar 11, 2005 at 06:03:20PM +, James Simmons wrote: > > > > > Thats why moving the eye candy console into user space is such a good > > > > idea. You don't have to run it 8) It also means that the console > > > > development is accessible to all the crazy rasterman types. > > > > > >

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-13 Thread Geert Uytterhoeven
On Sun, 13 Mar 2005, Pavel Machek wrote: > > > > > Thats why moving the eye candy console into user space is such a good > > > > > idea. You don't have to run it 8) It also means that the console > > > > > development is accessible to all the crazy rasterman types. > > > > > > > > Yep. The basic

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-13 Thread Pavel Machek
Hi! > > > > Thats why moving the eye candy console into user space is such a good > > > > idea. You don't have to run it 8) It also means that the console > > > > development is accessible to all the crazy rasterman types. > > > > > > Yep. The basic console we already have. Everyone who wants

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-13 Thread Pavel Machek
Hi! Thats why moving the eye candy console into user space is such a good idea. You don't have to run it 8) It also means that the console development is accessible to all the crazy rasterman types. Yep. The basic console we already have. Everyone who wants eye candy can

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-13 Thread Geert Uytterhoeven
On Sun, 13 Mar 2005, Pavel Machek wrote: Thats why moving the eye candy console into user space is such a good idea. You don't have to run it 8) It also means that the console development is accessible to all the crazy rasterman types. Yep. The basic console we already

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-13 Thread Elladan
On Fri, Mar 11, 2005 at 06:03:20PM +, James Simmons wrote: Thats why moving the eye candy console into user space is such a good idea. You don't have to run it 8) It also means that the console development is accessible to all the crazy rasterman types. Yep. The basic

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-13 Thread Jon Smirl
On Sun, 13 Mar 2005 19:53:55 +0100 (CET), Geert Uytterhoeven [EMAIL PROTECTED] wrote: On Sun, 13 Mar 2005, Pavel Machek wrote: Thats why moving the eye candy console into user space is such a good idea. You don't have to run it 8) It also means that the console

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-11 Thread Jon Smirl
On Fri, 11 Mar 2005 18:03:20 + (GMT), James Simmons <[EMAIL PROTECTED]> wrote: > > > > Thats why moving the eye candy console into user space is such a good > > > > idea. You don't have to run it 8) It also means that the console > > > > development is accessible to all the crazy rasterman

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-11 Thread James Simmons
> > > Thats why moving the eye candy console into user space is such a good > > > idea. You don't have to run it 8) It also means that the console > > > development is accessible to all the crazy rasterman types. > > > > Yep. The basic console we already have. Everyone who wants eye candy can >

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-11 Thread James Simmons
Thats why moving the eye candy console into user space is such a good idea. You don't have to run it 8) It also means that the console development is accessible to all the crazy rasterman types. Yep. The basic console we already have. Everyone who wants eye candy can switch

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-11 Thread Jon Smirl
On Fri, 11 Mar 2005 18:03:20 + (GMT), James Simmons [EMAIL PROTECTED] wrote: Thats why moving the eye candy console into user space is such a good idea. You don't have to run it 8) It also means that the console development is accessible to all the crazy rasterman types. Yep.

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-10 Thread Pavel Machek
Hi! > > > Thank you. We need some kind of basic console in the kernel. I'm not the > > > biggest fan of eye candy. So moving the console to userspace for eye > > > candy > > > is a dumb idea. > > > > Thats why moving the eye candy console into user space is such a good > > idea. You don't

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-10 Thread Geert Uytterhoeven
On Wed, 9 Mar 2005, Alan Cox wrote: > On Mer, 2005-03-09 at 20:45, James Simmons wrote: > > Thank you. We need some kind of basic console in the kernel. I'm not the > > biggest fan of eye candy. So moving the console to userspace for eye candy > > is a dumb idea. > > Thats why moving the eye

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-10 Thread Geert Uytterhoeven
On Wed, 9 Mar 2005, Alan Cox wrote: On Mer, 2005-03-09 at 20:45, James Simmons wrote: Thank you. We need some kind of basic console in the kernel. I'm not the biggest fan of eye candy. So moving the console to userspace for eye candy is a dumb idea. Thats why moving the eye candy

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-10 Thread Pavel Machek
Hi! Thank you. We need some kind of basic console in the kernel. I'm not the biggest fan of eye candy. So moving the console to userspace for eye candy is a dumb idea. Thats why moving the eye candy console into user space is such a good idea. You don't have to run it 8) It

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-09 Thread Sebastian Kügler
Christoph Hellwig wrote: > On Wed, Mar 09, 2005 at 12:38:42PM +0100, Pavel Machek wrote: >> > > Fbsplash - The Framebuffer Splash - is a feature that allows >> > > displaying images in the background of consoles that use fbcon. The >> > > project is partially descended from bootsplash. >> > >> >

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-09 Thread Christoph Hellwig
On Wed, Mar 09, 2005 at 12:38:42PM +0100, Pavel Machek wrote: > Hi! > > > > Fbsplash - The Framebuffer Splash - is a feature that allows displaying > > > images in the background of consoles that use fbcon. The project is > > > partially descended from bootsplash. > > > > What are you trying to

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-09 Thread Alan Cox
On Mer, 2005-03-09 at 20:45, James Simmons wrote: > Thank you. We need some kind of basic console in the kernel. I'm not the > biggest fan of eye candy. So moving the console to userspace for eye candy > is a dumb idea. Thats why moving the eye candy console into user space is such a good idea.

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-09 Thread Geert Uytterhoeven
On Wed, 9 Mar 2005, Alan Cox wrote: > On Mer, 2005-03-09 at 09:34, Geert Uytterhoeven wrote: > > On Wed, 9 Mar 2005, Jon Smirl wrote: > > > Another idea would be to build a console is user space. Think of it as > > > a full screen xterm. A user space console has access to full hardware > > >

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-09 Thread James Simmons
> On Mer, 2005-03-09 at 09:34, Geert Uytterhoeven wrote: > > On Wed, 9 Mar 2005, Jon Smirl wrote: > > > Another idea would be to build a console is user space. Think of it as > > > a full screen xterm. A user space console has access to full hardware > > > acceleration using the DRM interface. >

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-09 Thread Alan Cox
On Mer, 2005-03-09 at 09:34, Geert Uytterhoeven wrote: > On Wed, 9 Mar 2005, Jon Smirl wrote: > > Another idea would be to build a console is user space. Think of it as > > a full screen xterm. A user space console has access to full hardware > > acceleration using the DRM interface. > > Yep. And

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-09 Thread Pavel Machek
Hi! > > Fbsplash - The Framebuffer Splash - is a feature that allows displaying > > images in the background of consoles that use fbcon. The project is > > partially descended from bootsplash. > > What are you trying to do exactly? I really don't see the point of this > patch. At least some

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-09 Thread Geert Uytterhoeven
On Wed, 9 Mar 2005, Jon Smirl wrote: > Another idea would be to build a console is user space. Think of it as > a full screen xterm. A user space console has access to full hardware > acceleration using the DRM interface. Yep. And that's what Alan Cox wanted to do. Console in userspace, eye candy

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-09 Thread Geert Uytterhoeven
On Wed, 9 Mar 2005, Jon Smirl wrote: Another idea would be to build a console is user space. Think of it as a full screen xterm. A user space console has access to full hardware acceleration using the DRM interface. Yep. And that's what Alan Cox wanted to do. Console in userspace, eye candy

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-09 Thread Pavel Machek
Hi! Fbsplash - The Framebuffer Splash - is a feature that allows displaying images in the background of consoles that use fbcon. The project is partially descended from bootsplash. What are you trying to do exactly? I really don't see the point of this patch. At least some Debians,

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-09 Thread Alan Cox
On Mer, 2005-03-09 at 09:34, Geert Uytterhoeven wrote: On Wed, 9 Mar 2005, Jon Smirl wrote: Another idea would be to build a console is user space. Think of it as a full screen xterm. A user space console has access to full hardware acceleration using the DRM interface. Yep. And that's

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-09 Thread James Simmons
On Mer, 2005-03-09 at 09:34, Geert Uytterhoeven wrote: On Wed, 9 Mar 2005, Jon Smirl wrote: Another idea would be to build a console is user space. Think of it as a full screen xterm. A user space console has access to full hardware acceleration using the DRM interface. Yep. And

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-09 Thread Geert Uytterhoeven
On Wed, 9 Mar 2005, Alan Cox wrote: On Mer, 2005-03-09 at 09:34, Geert Uytterhoeven wrote: On Wed, 9 Mar 2005, Jon Smirl wrote: Another idea would be to build a console is user space. Think of it as a full screen xterm. A user space console has access to full hardware acceleration

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-09 Thread Alan Cox
On Mer, 2005-03-09 at 20:45, James Simmons wrote: Thank you. We need some kind of basic console in the kernel. I'm not the biggest fan of eye candy. So moving the console to userspace for eye candy is a dumb idea. Thats why moving the eye candy console into user space is such a good idea.

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-09 Thread Sebastian Kügler
Christoph Hellwig wrote: On Wed, Mar 09, 2005 at 12:38:42PM +0100, Pavel Machek wrote: Fbsplash - The Framebuffer Splash - is a feature that allows displaying images in the background of consoles that use fbcon. The project is partially descended from bootsplash. What are you trying

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-08 Thread Jon Smirl
On Wed, 9 Mar 2005 13:01:15 +0800, Antonino A. Daplas <[EMAIL PROTECTED]> wrote: > On Tuesday 08 March 2005 09:57, Michal Januszewski wrote: > > Fbsplash - The Framebuffer Splash - is a feature that allows displaying > > images in the background of consoles that use fbcon. The project is > >

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-08 Thread Antonino A. Daplas
On Tuesday 08 March 2005 09:57, Michal Januszewski wrote: > Fbsplash - The Framebuffer Splash - is a feature that allows displaying > images in the background of consoles that use fbcon. The project is > partially descended from bootsplash. > > Unlike bootsplash, fbsplash has no in-kernel image

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-08 Thread James Simmons
Eye candy. > On Tue, 8 Mar 2005 19:46:23 + (GMT), James Simmons > <[EMAIL PROTECTED]> wrote: > > What are you trying to do exactly? I really don't see the point of this > > patch. > > I think it makes a graphical background on your console that stays in > place as the console text scrolls.

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-08 Thread Jon Smirl
On Tue, 8 Mar 2005 19:46:23 + (GMT), James Simmons <[EMAIL PROTECTED]> wrote: > What are you trying to do exactly? I really don't see the point of this > patch. I think it makes a graphical background on your console that stays in place as the console text scrolls. -- Jon Smirl [EMAIL

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-08 Thread James Simmons
> Fbsplash - The Framebuffer Splash - is a feature that allows displaying > images in the background of consoles that use fbcon. The project is > partially descended from bootsplash. What are you trying to do exactly? I really don't see the point of this patch. - To unsubscribe from this

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-08 Thread James Simmons
Fbsplash - The Framebuffer Splash - is a feature that allows displaying images in the background of consoles that use fbcon. The project is partially descended from bootsplash. What are you trying to do exactly? I really don't see the point of this patch. - To unsubscribe from this list:

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-08 Thread Jon Smirl
On Tue, 8 Mar 2005 19:46:23 + (GMT), James Simmons [EMAIL PROTECTED] wrote: What are you trying to do exactly? I really don't see the point of this patch. I think it makes a graphical background on your console that stays in place as the console text scrolls. -- Jon Smirl [EMAIL

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-08 Thread James Simmons
Eye candy. On Tue, 8 Mar 2005 19:46:23 + (GMT), James Simmons [EMAIL PROTECTED] wrote: What are you trying to do exactly? I really don't see the point of this patch. I think it makes a graphical background on your console that stays in place as the console text scrolls. --

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-08 Thread Antonino A. Daplas
On Tuesday 08 March 2005 09:57, Michal Januszewski wrote: Fbsplash - The Framebuffer Splash - is a feature that allows displaying images in the background of consoles that use fbcon. The project is partially descended from bootsplash. Unlike bootsplash, fbsplash has no in-kernel image

Re: [Linux-fbdev-devel] [announce 0/7] fbsplash - The Framebuffer Splash

2005-03-08 Thread Jon Smirl
On Wed, 9 Mar 2005 13:01:15 +0800, Antonino A. Daplas [EMAIL PROTECTED] wrote: On Tuesday 08 March 2005 09:57, Michal Januszewski wrote: Fbsplash - The Framebuffer Splash - is a feature that allows displaying images in the background of consoles that use fbcon. The project is partially