We could possibly save a bit of power by not requesting gamma
conversion when the ramp happens to be 1:1, but at least if all the
CRTCs are off the SRAM will be disabled.
This should fix brightness sliders in a lot of fullscreen games.
Signed-off-by: Eric Anholt
---
We could possibly save a bit of power by not requesting gamma
conversion when the ramp happens to be 1:1, but at least if all the
CRTCs are off the SRAM will be disabled.
This should fix brightness sliders in a lot of fullscreen games.
Signed-off-by: Eric Anholt
---
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