On Mon, Jul 8, 2024 at 5:07 PM Sami Tolvanen wrote:
>
> On Mon, Jul 8, 2024 at 2:33 PM Luis Chamberlain wrote:
> >
> > Looking at this again its not to me why Masahiro Yamada's suggestion on
> > that old patch series to just increase the length and put long symbols
> > names into its own section
> On Jul 9, 2024, at 8:07 AM, Sami Tolvanen wrote:
[...]
>
>>> I am a bit scared because using hashed symbol names in backtraces, gdb,
>>> ... would be a nightmare. Hashes are not human readable and
>>> they would complicate the life a lot. And using different names
>>> in different
On Mon, Jul 8, 2024 at 2:33 PM Luis Chamberlain wrote:
>
> Looking at this again its not to me why Masahiro Yamada's suggestion on
> that old patch series to just increase the length and put long symbols
> names into its own section [0] could not be embraced with a new kconfig
> option, so new
On Thu, Jul 04, 2024 at 11:02:18AM +0200, Petr Mladek wrote:
> On Wed 2024-07-03 08:30:33, Luis Chamberlain wrote:
> > On Tue, Jul 02, 2024 at 10:56:41PM -0700, Josh Poimboeuf wrote:
> > > On Mon, Jul 01, 2024 at 03:13:23PM +0200, Petr Mladek wrote:
> > > > So, you suggest to search the symbols by
On Wed 2024-07-03 08:30:33, Luis Chamberlain wrote:
> On Tue, Jul 02, 2024 at 10:56:41PM -0700, Josh Poimboeuf wrote:
> > On Mon, Jul 01, 2024 at 03:13:23PM +0200, Petr Mladek wrote:
> > > So, you suggest to search the symbols by a hash. Do I get it correctly?
>
> I meant, that in the Rust world
On Tue, Jul 02, 2024 at 10:56:41PM -0700, Josh Poimboeuf wrote:
> On Mon, Jul 01, 2024 at 03:13:23PM +0200, Petr Mladek wrote:
> > So, you suggest to search the symbols by a hash. Do I get it correctly?
I meant, that in the Rust world the symbols go over the allowed limit,
and so an alternative
On Mon, Jul 01, 2024 at 03:13:23PM +0200, Petr Mladek wrote:
> So, you suggest to search the symbols by a hash. Do I get it correctly?
>
> Well, it might bring back the original problem. I mean
> the commit 8b8e6b5d3b013b0 ("kallsyms: strip ThinLTO hashes from
> static functions") added
On Fri 2024-06-28 10:36:45, Luis Chamberlain wrote:
> On Fri, Jun 28, 2024 at 02:23:49PM +0200, Miroslav Benes wrote:
> > On Fri, 7 Jun 2024, Song Liu wrote:
> >
> > > Hi Miroslav,
> > >
> > > Thanks for reviewing the patch!
> > >
> > > On Fri, Jun 7, 2024 at 6:06 AM Miroslav Benes wrote:
> >
Hi Luis,
On Fri, Jun 28, 2024 at 10:36 AM Luis Chamberlain wrote:
>
> On Fri, Jun 28, 2024 at 02:23:49PM +0200, Miroslav Benes wrote:
> > On Fri, 7 Jun 2024, Song Liu wrote:
> >
> > > Hi Miroslav,
> > >
> > > Thanks for reviewing the patch!
> > >
> > > I think it is possible. Currently,
On Fri, Jun 28, 2024 at 02:23:49PM +0200, Miroslav Benes wrote:
> On Fri, 7 Jun 2024, Song Liu wrote:
>
> > Hi Miroslav,
> >
> > Thanks for reviewing the patch!
> >
> > On Fri, Jun 7, 2024 at 6:06 AM Miroslav Benes wrote:
> > >
> > > Hi,
> > >
> > > On Tue, 4 Jun 2024, Song Liu wrote:
> > >
>
On Fri, 7 Jun 2024, Song Liu wrote:
> Hi Miroslav,
>
> Thanks for reviewing the patch!
>
> On Fri, Jun 7, 2024 at 6:06 AM Miroslav Benes wrote:
> >
> > Hi,
> >
> > On Tue, 4 Jun 2024, Song Liu wrote:
> >
> > > With CONFIG_LTO_CLANG, the compiler may postfix symbols with .llvm.
> > > to avoid
Hi Miroslav,
Thanks for reviewing the patch!
On Fri, Jun 7, 2024 at 6:06 AM Miroslav Benes wrote:
>
> Hi,
>
> On Tue, 4 Jun 2024, Song Liu wrote:
>
> > With CONFIG_LTO_CLANG, the compiler may postfix symbols with .llvm.
> > to avoid symbol duplication. scripts/kallsyms.c sorted the symbols
> >
Hi,
On Tue, 4 Jun 2024, Song Liu wrote:
> With CONFIG_LTO_CLANG, the compiler may postfix symbols with .llvm.
> to avoid symbol duplication. scripts/kallsyms.c sorted the symbols
> without these postfixes. The default symbol lookup also removes these
> postfixes before comparing symbols.
>
> On
With CONFIG_LTO_CLANG, the compiler may postfix symbols with .llvm.
to avoid symbol duplication. scripts/kallsyms.c sorted the symbols
without these postfixes. The default symbol lookup also removes these
postfixes before comparing symbols.
On the other hand, livepatch need to look up symbols
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