Hi Masahiro,
On 9 October 2017 at 18:25, Masahiro Yamada
wrote:
> 2017-10-02 19:50 GMT+09:00 Jonas Gorski :
>> By passing appropriate values in KBUILD_EXTRA_SYMBOLS it is possible to
>> make modpost be able to resolve all symbols for
Hi Masahiro,
On 9 October 2017 at 18:25, Masahiro Yamada
wrote:
> 2017-10-02 19:50 GMT+09:00 Jonas Gorski :
>> By passing appropriate values in KBUILD_EXTRA_SYMBOLS it is possible to
>> make modpost be able to resolve all symbols for external modules, even
>> between to other external modules.
2017-10-02 19:50 GMT+09:00 Jonas Gorski :
> By passing appropriate values in KBUILD_EXTRA_SYMBOLS it is possible to
> make modpost be able to resolve all symbols for external modules, even
> between to other external modules.
>
> Because of this, it might be desirable to
2017-10-02 19:50 GMT+09:00 Jonas Gorski :
> By passing appropriate values in KBUILD_EXTRA_SYMBOLS it is possible to
> make modpost be able to resolve all symbols for external modules, even
> between to other external modules.
>
> Because of this, it might be desirable to make unresolved symbols an
By passing appropriate values in KBUILD_EXTRA_SYMBOLS it is possible to
make modpost be able to resolve all symbols for external modules, even
between to other external modules.
Because of this, it might be desirable to make unresolved symbols an
error on external module builds as well, to catch
By passing appropriate values in KBUILD_EXTRA_SYMBOLS it is possible to
make modpost be able to resolve all symbols for external modules, even
between to other external modules.
Because of this, it might be desirable to make unresolved symbols an
error on external module builds as well, to catch
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