Re: [PATCH] kbuild: allow making undefined symbols fatal for external modules

2017-10-10 Thread Jonas Gorski
Hi Masahiro, On 9 October 2017 at 18:25, Masahiro Yamada wrote: > 2017-10-02 19:50 GMT+09:00 Jonas Gorski : >> By passing appropriate values in KBUILD_EXTRA_SYMBOLS it is possible to >> make modpost be able to resolve all symbols for

Re: [PATCH] kbuild: allow making undefined symbols fatal for external modules

2017-10-10 Thread Jonas Gorski
Hi Masahiro, On 9 October 2017 at 18:25, Masahiro Yamada wrote: > 2017-10-02 19:50 GMT+09:00 Jonas Gorski : >> By passing appropriate values in KBUILD_EXTRA_SYMBOLS it is possible to >> make modpost be able to resolve all symbols for external modules, even >> between to other external modules.

Re: [PATCH] kbuild: allow making undefined symbols fatal for external modules

2017-10-09 Thread Masahiro Yamada
2017-10-02 19:50 GMT+09:00 Jonas Gorski : > By passing appropriate values in KBUILD_EXTRA_SYMBOLS it is possible to > make modpost be able to resolve all symbols for external modules, even > between to other external modules. > > Because of this, it might be desirable to

Re: [PATCH] kbuild: allow making undefined symbols fatal for external modules

2017-10-09 Thread Masahiro Yamada
2017-10-02 19:50 GMT+09:00 Jonas Gorski : > By passing appropriate values in KBUILD_EXTRA_SYMBOLS it is possible to > make modpost be able to resolve all symbols for external modules, even > between to other external modules. > > Because of this, it might be desirable to make unresolved symbols an

[PATCH] kbuild: allow making undefined symbols fatal for external modules

2017-10-02 Thread Jonas Gorski
By passing appropriate values in KBUILD_EXTRA_SYMBOLS it is possible to make modpost be able to resolve all symbols for external modules, even between to other external modules. Because of this, it might be desirable to make unresolved symbols an error on external module builds as well, to catch

[PATCH] kbuild: allow making undefined symbols fatal for external modules

2017-10-02 Thread Jonas Gorski
By passing appropriate values in KBUILD_EXTRA_SYMBOLS it is possible to make modpost be able to resolve all symbols for external modules, even between to other external modules. Because of this, it might be desirable to make unresolved symbols an error on external module builds as well, to catch