> According to my traces this 43ms could drop to the average of 11ms and
> worst case 25ms if throttle_direct_reclaim would return true when
> fatal signal is pending but I would like to hear your opinion about
> throttle_direct_reclaim logic.
Digging some more into this I realize my last
> According to my traces this 43ms could drop to the average of 11ms and
> worst case 25ms if throttle_direct_reclaim would return true when
> fatal signal is pending but I would like to hear your opinion about
> throttle_direct_reclaim logic.
Digging some more into this I realize my last
On Thu, Dec 7, 2017 at 12:34 AM, Michal Hocko wrote:
> On Wed 06-12-17 11:20:26, Suren Baghdasaryan wrote:
>> Slab shrinkers can be quite time consuming and when signal
>> is pending they can delay handling of the signal. If fatal
>> signal is pending there is no point in
On Thu, Dec 7, 2017 at 12:34 AM, Michal Hocko wrote:
> On Wed 06-12-17 11:20:26, Suren Baghdasaryan wrote:
>> Slab shrinkers can be quite time consuming and when signal
>> is pending they can delay handling of the signal. If fatal
>> signal is pending there is no point in shrinking that process
I'm, terribly sorry. My original code was checking for additional
condition which I realized is not useful here because it would mean
the signal was already processed. Should have missed the error while
removing it. Will address Michal's comments and fix the problem.
On Thu, Dec 7, 2017 at 1:58
I'm, terribly sorry. My original code was checking for additional
condition which I realized is not useful here because it would mean
the signal was already processed. Should have missed the error while
removing it. Will address Michal's comments and fix the problem.
On Thu, Dec 7, 2017 at 1:58
On Thu 07-12-17 07:46:07, Suren Baghdasaryan wrote:
> I'm, terribly sorry. My original code was checking for additional
> condition which I realized is not useful here because it would mean
> the signal was already processed. Should have missed the error while
> removing it. Will address Michal's
On Thu 07-12-17 07:46:07, Suren Baghdasaryan wrote:
> I'm, terribly sorry. My original code was checking for additional
> condition which I realized is not useful here because it would mean
> the signal was already processed. Should have missed the error while
> removing it. Will address Michal's
On 2017/12/07 17:34, Michal Hocko wrote:
> On Wed 06-12-17 11:20:26, Suren Baghdasaryan wrote:
>> Slab shrinkers can be quite time consuming and when signal
>> is pending they can delay handling of the signal. If fatal
>> signal is pending there is no point in shrinking that process
>> since it
On 2017/12/07 17:34, Michal Hocko wrote:
> On Wed 06-12-17 11:20:26, Suren Baghdasaryan wrote:
>> Slab shrinkers can be quite time consuming and when signal
>> is pending they can delay handling of the signal. If fatal
>> signal is pending there is no point in shrinking that process
>> since it
On Thu 07-12-17 18:52:23, Sergey Senozhatsky wrote:
> On (12/06/17 11:20), Suren Baghdasaryan wrote:
> > Slab shrinkers can be quite time consuming and when signal
> > is pending they can delay handling of the signal. If fatal
> > signal is pending there is no point in shrinking that process
> >
On Thu 07-12-17 18:52:23, Sergey Senozhatsky wrote:
> On (12/06/17 11:20), Suren Baghdasaryan wrote:
> > Slab shrinkers can be quite time consuming and when signal
> > is pending they can delay handling of the signal. If fatal
> > signal is pending there is no point in shrinking that process
> >
On (12/06/17 11:20), Suren Baghdasaryan wrote:
> Slab shrinkers can be quite time consuming and when signal
> is pending they can delay handling of the signal. If fatal
> signal is pending there is no point in shrinking that process
> since it will be killed anyway. This change checks for pending
On (12/06/17 11:20), Suren Baghdasaryan wrote:
> Slab shrinkers can be quite time consuming and when signal
> is pending they can delay handling of the signal. If fatal
> signal is pending there is no point in shrinking that process
> since it will be killed anyway. This change checks for pending
On Wed 06-12-17 11:20:26, Suren Baghdasaryan wrote:
> Slab shrinkers can be quite time consuming and when signal
> is pending they can delay handling of the signal. If fatal
> signal is pending there is no point in shrinking that process
> since it will be killed anyway. This change checks for
On Wed 06-12-17 11:20:26, Suren Baghdasaryan wrote:
> Slab shrinkers can be quite time consuming and when signal
> is pending they can delay handling of the signal. If fatal
> signal is pending there is no point in shrinking that process
> since it will be killed anyway. This change checks for
>
> Some quantification of "quite time consuming" and "delay" would be
> interesting, please.
>
Unfortunately that depends on the implementation of the shrinkers
registered in the system including the ones from drivers. I've
captured traces showing delays of up to 100ms where the process with
>
> Some quantification of "quite time consuming" and "delay" would be
> interesting, please.
>
Unfortunately that depends on the implementation of the shrinkers
registered in the system including the ones from drivers. I've
captured traces showing delays of up to 100ms where the process with
On Wed, 6 Dec 2017 11:20:26 -0800 Suren Baghdasaryan wrote:
> Slab shrinkers can be quite time consuming and when signal
> is pending they can delay handling of the signal. If fatal
> signal is pending there is no point in shrinking that process
> since it will be killed
On Wed, 6 Dec 2017 11:20:26 -0800 Suren Baghdasaryan wrote:
> Slab shrinkers can be quite time consuming and when signal
> is pending they can delay handling of the signal. If fatal
> signal is pending there is no point in shrinking that process
> since it will be killed anyway. This change
Slab shrinkers can be quite time consuming and when signal
is pending they can delay handling of the signal. If fatal
signal is pending there is no point in shrinking that process
since it will be killed anyway. This change checks for pending
fatal signals inside shrink_slab loop and if one is
Slab shrinkers can be quite time consuming and when signal
is pending they can delay handling of the signal. If fatal
signal is pending there is no point in shrinking that process
since it will be killed anyway. This change checks for pending
fatal signals inside shrink_slab loop and if one is
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