On 10/24/2012 03:25 AM, Ingo Molnar wrote:
> * Alexander Duyck wrote:
>
>> This patch is meant to improve overall system performance when
>> making use of the __phys_addr call on 64 bit x86 systems. To
>> do this I have implemented several changes.
>>
>> First if CONFIG_DEBUG_VIRTUAL is not def
* Alexander Duyck wrote:
> This patch is meant to improve overall system performance when
> making use of the __phys_addr call on 64 bit x86 systems. To
> do this I have implemented several changes.
>
> First if CONFIG_DEBUG_VIRTUAL is not defined __phys_addr is
> made an inline, similar to
On 10/10/2012 06:58 AM, Andi Kleen wrote:
>> The second change was to streamline the code by making use of the carry flag
>> on an add operation instead of performing a compare on a 64 bit value. The
>> advantage to this is that it allows us to reduce the overall size of the
>> call.
>> On my Xeo
> The second change was to streamline the code by making use of the carry flag
> on an add operation instead of performing a compare on a 64 bit value. The
> advantage to this is that it allows us to reduce the overall size of the call.
> On my Xeon E5 system the entire __phys_addr inline call con
This patch is meant to improve overall system performance when making use of
the __phys_addr call on 64 bit x86 systems. To do this I have implemented
several changes.
First if CONFIG_DEBUG_VIRTUAL is not defined __phys_addr is made an inline,
similar to how this is currently handled in 32 bit.
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