On Dec 4, 2012, at 6:39 PM, Andrew Morton wrote:
> On Mon, 3 Dec 2012 20:40:55 -0500
> Ed Cashin wrote:
...
>> +static void
>> +ata_rw_frameinit(struct frame *f)
>> +{
>> +struct aoetgt *t;
>> +struct aoe_hdr *h;
>> +struct aoe_atahdr *ah;
>> +struct sk_buff *skb;
>> +char wri
On Mon, 3 Dec 2012 20:40:55 -0500
Ed Cashin wrote:
> An AoE target can have multiple network ports used for AoE, and
> in the aoe driver, those are tracked by the aoetgt struct. These
> changes allow the aoe driver to handle network paths, or aoetgts,
> that are not working well, compared to the
An AoE target can have multiple network ports used for AoE, and
in the aoe driver, those are tracked by the aoetgt struct. These
changes allow the aoe driver to handle network paths, or aoetgts,
that are not working well, compared to the others.
Paths that do not get responses despite the retrans
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