Re: [PATCH 10/10] fault injection: inject faults in new/rare callchains

2016-10-20 Thread Akinobu Mita
2016-10-17 0:56 GMT+09:00 Vegard Nossum : > Before this patch, fault injection uses a combination of randomness and > frequency to determine where to inject faults. The problem with this is > that code paths which are executed very rarely get proportional amounts > of faults injected. > > A better

[PATCH 10/10] fault injection: inject faults in new/rare callchains

2016-10-16 Thread Vegard Nossum
Before this patch, fault injection uses a combination of randomness and frequency to determine where to inject faults. The problem with this is that code paths which are executed very rarely get proportional amounts of faults injected. A better heuristic is to look at the actual callchain leading

Re: [PATCH 10/10] fault injection: inject faults in new/rare callchains

2016-08-08 Thread Akinobu Mita
2016-08-08 23:07 GMT+09:00 Vegard Nossum : > Hi, > > On 08/08/2016 03:54 PM, Akinobu Mita wrote: >> >> 2016-08-04 0:05 GMT+09:00 Vegard Nossum : >>> >>> Before this patch, fault injection uses a combination of randomness and >>> frequency to determine where to inject faults. The problem with this i

Re: [PATCH 10/10] fault injection: inject faults in new/rare callchains

2016-08-08 Thread Vegard Nossum
Hi, On 08/08/2016 03:54 PM, Akinobu Mita wrote: 2016-08-04 0:05 GMT+09:00 Vegard Nossum : Before this patch, fault injection uses a combination of randomness and frequency to determine where to inject faults. The problem with this is that code paths which are executed very rarely get proportion

Re: [PATCH 10/10] fault injection: inject faults in new/rare callchains

2016-08-08 Thread Akinobu Mita
2016-08-04 0:05 GMT+09:00 Vegard Nossum : > Before this patch, fault injection uses a combination of randomness and > frequency to determine where to inject faults. The problem with this is > that code paths which are executed very rarely get proportional amounts > of faults injected. > > A better

[PATCH 10/10] fault injection: inject faults in new/rare callchains

2016-08-03 Thread Vegard Nossum
Before this patch, fault injection uses a combination of randomness and frequency to determine where to inject faults. The problem with this is that code paths which are executed very rarely get proportional amounts of faults injected. A better heuristic is to look at the actual callchain leading