2016-10-17 0:56 GMT+09:00 Vegard Nossum :
> Before this patch, fault injection uses a combination of randomness and
> frequency to determine where to inject faults. The problem with this is
> that code paths which are executed very rarely get proportional amounts
> of faults injected.
>
> A better
Before this patch, fault injection uses a combination of randomness and
frequency to determine where to inject faults. The problem with this is
that code paths which are executed very rarely get proportional amounts
of faults injected.
A better heuristic is to look at the actual callchain leading
2016-08-08 23:07 GMT+09:00 Vegard Nossum :
> Hi,
>
> On 08/08/2016 03:54 PM, Akinobu Mita wrote:
>>
>> 2016-08-04 0:05 GMT+09:00 Vegard Nossum :
>>>
>>> Before this patch, fault injection uses a combination of randomness and
>>> frequency to determine where to inject faults. The problem with this i
Hi,
On 08/08/2016 03:54 PM, Akinobu Mita wrote:
2016-08-04 0:05 GMT+09:00 Vegard Nossum :
Before this patch, fault injection uses a combination of randomness and
frequency to determine where to inject faults. The problem with this is
that code paths which are executed very rarely get proportion
2016-08-04 0:05 GMT+09:00 Vegard Nossum :
> Before this patch, fault injection uses a combination of randomness and
> frequency to determine where to inject faults. The problem with this is
> that code paths which are executed very rarely get proportional amounts
> of faults injected.
>
> A better
Before this patch, fault injection uses a combination of randomness and
frequency to determine where to inject faults. The problem with this is
that code paths which are executed very rarely get proportional amounts
of faults injected.
A better heuristic is to look at the actual callchain leading
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