From: Lars Ellenberg
We already serialize connection state changes,
and other, non-connection state changes (role changes)
while we are establishing a connection.
But if we have an established connection,
then trigger a resync handshake (by primary --force or
From: Lars Ellenberg
We already serialize connection state changes,
and other, non-connection state changes (role changes)
while we are establishing a connection.
But if we have an established connection,
then trigger a resync handshake (by primary --force or similar),
until now we just had to
From: Lars Ellenberg
We already serialize connection state changes,
and other, non-connection state changes (role changes)
while we are establishing a connection.
But if we have an established connection,
then trigger a resync handshake (by primary --force or
From: Lars Ellenberg
We already serialize connection state changes,
and other, non-connection state changes (role changes)
while we are establishing a connection.
But if we have an established connection,
then trigger a resync handshake (by primary --force or similar),
until now we just had to
From: Lars Ellenberg
We already serialize connection state changes,
and other, non-connection state changes (role changes)
while we are establishing a connection.
But if we have an established connection,
then trigger a resync handshake (by primary --force or
From: Lars Ellenberg
We already serialize connection state changes,
and other, non-connection state changes (role changes)
while we are establishing a connection.
But if we have an established connection,
then trigger a resync handshake (by primary --force or similar),
until now we just had to
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