On Thu, 8 Nov 2018 08:16:53 -0800 Eric Anholt <e...@anholt.net> wrote:
> The extra to_v3d_bo() calls came from copying this from the vc4 > driver, which stored the cma gem object in the structs. > > Signed-off-by: Eric Anholt <e...@anholt.net> Reviewed-by: Boris Brezillon <boris.brezil...@bootlin.com> > --- > drivers/gpu/drm/v3d/v3d_gem.c | 32 +++++++++++--------------------- > 1 file changed, 11 insertions(+), 21 deletions(-) > > diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c > index b88c96911453..d0dfdcbbd42c 100644 > --- a/drivers/gpu/drm/v3d/v3d_gem.c > +++ b/drivers/gpu/drm/v3d/v3d_gem.c > @@ -214,10 +214,8 @@ v3d_attach_object_fences(struct v3d_exec_info *exec) > int i; > > for (i = 0; i < exec->bo_count; i++) { > - bo = to_v3d_bo(&exec->bo[i]->base); > - > /* XXX: Use shared fences for read-only objects. */ > - reservation_object_add_excl_fence(bo->resv, out_fence); > + reservation_object_add_excl_fence(exec->bo[i]->resv, out_fence); > } > } > > @@ -228,11 +226,8 @@ v3d_unlock_bo_reservations(struct drm_device *dev, > { > int i; > > - for (i = 0; i < exec->bo_count; i++) { > - struct v3d_bo *bo = to_v3d_bo(&exec->bo[i]->base); > - > - ww_mutex_unlock(&bo->resv->lock); > - } > + for (i = 0; i < exec->bo_count; i++) > + ww_mutex_unlock(&exec->bo[i]->resv->lock); > > ww_acquire_fini(acquire_ctx); > } > @@ -251,13 +246,13 @@ v3d_lock_bo_reservations(struct drm_device *dev, > { > int contended_lock = -1; > int i, ret; > - struct v3d_bo *bo; > > ww_acquire_init(acquire_ctx, &reservation_ww_class); > > retry: > if (contended_lock != -1) { > - bo = to_v3d_bo(&exec->bo[contended_lock]->base); > + struct v3d_bo *bo = exec->bo[contended_lock]; > + > ret = ww_mutex_lock_slow_interruptible(&bo->resv->lock, > acquire_ctx); > if (ret) { > @@ -270,19 +265,16 @@ v3d_lock_bo_reservations(struct drm_device *dev, > if (i == contended_lock) > continue; > > - bo = to_v3d_bo(&exec->bo[i]->base); > - > - ret = ww_mutex_lock_interruptible(&bo->resv->lock, acquire_ctx); > + ret = ww_mutex_lock_interruptible(&exec->bo[i]->resv->lock, > + acquire_ctx); > if (ret) { > int j; > > - for (j = 0; j < i; j++) { > - bo = to_v3d_bo(&exec->bo[j]->base); > - ww_mutex_unlock(&bo->resv->lock); > - } > + for (j = 0; j < i; j++) > + ww_mutex_unlock(&exec->bo[j]->resv->lock); > > if (contended_lock != -1 && contended_lock >= i) { > - bo = to_v3d_bo(&exec->bo[contended_lock]->base); > + struct v3d_bo *bo = exec->bo[contended_lock]; > > ww_mutex_unlock(&bo->resv->lock); > } > @@ -303,9 +295,7 @@ v3d_lock_bo_reservations(struct drm_device *dev, > * before we commit the CL to the hardware. > */ > for (i = 0; i < exec->bo_count; i++) { > - bo = to_v3d_bo(&exec->bo[i]->base); > - > - ret = reservation_object_reserve_shared(bo->resv, 1); > + ret = reservation_object_reserve_shared(exec->bo[i]->resv, 1); > if (ret) { > v3d_unlock_bo_reservations(dev, exec, acquire_ctx); > return ret;