Renumerate IO_WQ flags, so they take adjacent bits

Signed-off-by: Pavel Begunkov <asml.sile...@gmail.com>
---
 fs/io-wq.h | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/fs/io-wq.h b/fs/io-wq.h
index 071f1a997800..04239dfb12b0 100644
--- a/fs/io-wq.h
+++ b/fs/io-wq.h
@@ -5,10 +5,10 @@ struct io_wq;
 
 enum {
        IO_WQ_WORK_CANCEL       = 1,
-       IO_WQ_WORK_HASHED       = 4,
-       IO_WQ_WORK_UNBOUND      = 32,
-       IO_WQ_WORK_NO_CANCEL    = 256,
-       IO_WQ_WORK_CONCURRENT   = 512,
+       IO_WQ_WORK_HASHED       = 2,
+       IO_WQ_WORK_UNBOUND      = 4,
+       IO_WQ_WORK_NO_CANCEL    = 8,
+       IO_WQ_WORK_CONCURRENT   = 16,
 
        IO_WQ_HASH_SHIFT        = 24,   /* upper 8 bits are used for hash key */
 };
-- 
2.24.0

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