Renumerate IO_WQ flags, so they take adjacent bits Signed-off-by: Pavel Begunkov <asml.sile...@gmail.com> --- fs/io-wq.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/fs/io-wq.h b/fs/io-wq.h index 071f1a997800..04239dfb12b0 100644 --- a/fs/io-wq.h +++ b/fs/io-wq.h @@ -5,10 +5,10 @@ struct io_wq; enum { IO_WQ_WORK_CANCEL = 1, - IO_WQ_WORK_HASHED = 4, - IO_WQ_WORK_UNBOUND = 32, - IO_WQ_WORK_NO_CANCEL = 256, - IO_WQ_WORK_CONCURRENT = 512, + IO_WQ_WORK_HASHED = 2, + IO_WQ_WORK_UNBOUND = 4, + IO_WQ_WORK_NO_CANCEL = 8, + IO_WQ_WORK_CONCURRENT = 16, IO_WQ_HASH_SHIFT = 24, /* upper 8 bits are used for hash key */ }; -- 2.24.0