On Sun, Sep 08, 2019 at 08:30:19PM -0700, Yury Norov wrote:
> bitmap_parse() is ineffective and full of opaque variables and opencoded
> parts. It leads to hard understanding and usage of it. This rework
> includes:
> - remove bitmap_shift_left() call from the cycle. Now it makes the
>
bitmap_parse() is ineffective and full of opaque variables and opencoded
parts. It leads to hard understanding and usage of it. This rework
includes:
- remove bitmap_shift_left() call from the cycle. Now it makes the
complexity of the algorithm as O(nbits^2). In the suggested approach
the
On Sun, Jul 21, 2019 at 02:27:51PM -0700, Yury Norov wrote:
> From Yury Norov
>
> bitmap_parse() is ineffective and full of opaque variables and opencoded
> parts. It leads to hard understanding and usage of it. This rework
> includes:
> - remove bitmap_shift_left() call from the cycle. Now it
>From Yury Norov
bitmap_parse() is ineffective and full of opaque variables and opencoded
parts. It leads to hard understanding and usage of it. This rework
includes:
- remove bitmap_shift_left() call from the cycle. Now it makes the
complexity of the algorithm as O(nbits^2). In the
On Thu, 9 May 2019 19:26:33 -0700 Yury Norov wrote:
> Hi Andy,
>
> Thanks for thorough review.
>
> On Wed, May 08, 2019 at 11:46:32AM +0300, Andy Shevchenko wrote:
> > On Tue, Apr 30, 2019 at 06:06:34PM -0700, Yury Norov wrote:
> > > bitmap_parse() is ineffective and full of opaque variables
Hi Andy,
Thanks for thorough review.
On Wed, May 08, 2019 at 11:46:32AM +0300, Andy Shevchenko wrote:
> On Tue, Apr 30, 2019 at 06:06:34PM -0700, Yury Norov wrote:
> > bitmap_parse() is ineffective and full of opaque variables and opencoded
> > parts. It leads to hard understanding and usage of
On Tue, Apr 30, 2019 at 06:06:34PM -0700, Yury Norov wrote:
> bitmap_parse() is ineffective and full of opaque variables and opencoded
> parts. It leads to hard understanding and usage of it. This rework
> includes:
> - remove bitmap_shift_left() call from the cycle. Now it makes the
>
bitmap_parse() is ineffective and full of opaque variables and opencoded
parts. It leads to hard understanding and usage of it. This rework
includes:
- remove bitmap_shift_left() call from the cycle. Now it makes the
complexity of the algorithm as O(nbits^2). In the suggested approach
the
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