Re: [PATCH 7/8] media: cedrus: Add support for holding capture buffer

2019-09-04 Thread Jernej Škrabec
Dne četrtek, 29. avgust 2019 ob 13:23:29 CEST je Hans Verkuil napisal(a): > On 8/22/19 9:44 PM, Jernej Skrabec wrote: > > When frame contains multiple slices and driver works in slice mode, it's > > more efficient to hold capture buffer in queue until all slices of a > > same frame are decoded. >

Re: [PATCH 7/8] media: cedrus: Add support for holding capture buffer

2019-08-29 Thread Hans Verkuil
On 8/22/19 9:44 PM, Jernej Skrabec wrote: > When frame contains multiple slices and driver works in slice mode, it's > more efficient to hold capture buffer in queue until all slices of a > same frame are decoded. > > Add support for that to Cedrus driver by exposing and implementing >

Re: [PATCH 7/8] media: cedrus: Add support for holding capture buffer

2019-08-26 Thread Boris Brezillon
On Thu, 22 Aug 2019 21:44:59 +0200 Jernej Skrabec wrote: > When frame contains multiple slices and driver works in slice mode, it's > more efficient to hold capture buffer in queue until all slices of a > same frame are decoded. > > Add support for that to Cedrus driver by exposing and

[PATCH 7/8] media: cedrus: Add support for holding capture buffer

2019-08-22 Thread Jernej Skrabec
When frame contains multiple slices and driver works in slice mode, it's more efficient to hold capture buffer in queue until all slices of a same frame are decoded. Add support for that to Cedrus driver by exposing and implementing V4L2_BUF_CAP_SUPPORTS_M2M_HOLD_CAPTURE_BUF capability.