Re: [PATCH 7/9] drm/vc4: Add support for drawing 3D frames.

2015-12-02 Thread Eric Anholt
Emil Velikov writes: > Hi Eric, > > On 1 December 2015 at 20:35, Eric Anholt wrote: >> The user submission is basically a pointer to a command list and a >> pointer to uniforms. We copy those in to the kernel, validate and >> relocate them, and store the result in a GPU BO which we queue for >>

Re: [PATCH 7/9] drm/vc4: Add support for drawing 3D frames.

2015-12-02 Thread Emil Velikov
Hi Eric, On 1 December 2015 at 20:35, Eric Anholt wrote: > The user submission is basically a pointer to a command list and a > pointer to uniforms. We copy those in to the kernel, validate and > relocate them, and store the result in a GPU BO which we queue for > execution. > > Signed-off-by: E

[PATCH 7/9] drm/vc4: Add support for drawing 3D frames.

2015-12-01 Thread Eric Anholt
The user submission is basically a pointer to a command list and a pointer to uniforms. We copy those in to the kernel, validate and relocate them, and store the result in a GPU BO which we queue for execution. Signed-off-by: Eric Anholt --- drivers/gpu/drm/vc4/Makefile | 7 + drive