On Mon, Jun 04, 2018 at 02:57:23PM -0700, Dmitry Torokhov wrote:
> On Mon, Jun 04, 2018 at 12:59:54PM +0300, Andy Shevchenko wrote:
> > On Fri, 2018-06-01 at 11:33 -0700, Dmitry Torokhov wrote:
> > > Hi Andy,
> > >
> > > On Fri, Jun 01, 2018 at 11:31:18AM +0300, Andy Shevchenko wrote:
> > > > A lo
On Mon, Jun 04, 2018 at 12:59:54PM +0300, Andy Shevchenko wrote:
> On Fri, 2018-06-01 at 11:33 -0700, Dmitry Torokhov wrote:
> > Hi Andy,
> >
> > On Fri, Jun 01, 2018 at 11:31:18AM +0300, Andy Shevchenko wrote:
> > > A lot of code become ugly because of open coding allocations for
> > > bitmaps.
>
On Fri, 2018-06-01 at 11:33 -0700, Dmitry Torokhov wrote:
> Hi Andy,
>
> On Fri, Jun 01, 2018 at 11:31:18AM +0300, Andy Shevchenko wrote:
> > A lot of code become ugly because of open coding allocations for
> > bitmaps.
> >
> > Introduce three helpers to allow users be more clear of intention
> >
Hi Andy,
On Fri, Jun 01, 2018 at 11:31:18AM +0300, Andy Shevchenko wrote:
> A lot of code become ugly because of open coding allocations for bitmaps.
>
> Introduce three helpers to allow users be more clear of intention
> and keep their code neat.
>
> Signed-off-by: Andy Shevchenko
This looks
A lot of code become ugly because of open coding allocations for bitmaps.
Introduce three helpers to allow users be more clear of intention
and keep their code neat.
Signed-off-by: Andy Shevchenko
---
include/linux/bitmap.h | 16
1 file changed, 16 insertions(+)
diff --git a/i
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