2018-01-31 12:37-0500, Paolo Bonzini:
> On 30/01/2018 11:23, Radim Krčmář wrote:
> > 2018-01-27 09:50+0100, Paolo Bonzini:
> >> Place the MSR bitmap in struct loaded_vmcs, and update it in place
> >> every time the x2apic or APICv state can change. This is rare and
> >> the loop can handle 64
2018-01-31 12:37-0500, Paolo Bonzini:
> On 30/01/2018 11:23, Radim Krčmář wrote:
> > 2018-01-27 09:50+0100, Paolo Bonzini:
> >> Place the MSR bitmap in struct loaded_vmcs, and update it in place
> >> every time the x2apic or APICv state can change. This is rare and
> >> the loop can handle 64
On 30/01/2018 11:23, Radim Krčmář wrote:
> 2018-01-27 09:50+0100, Paolo Bonzini:
>> Place the MSR bitmap in struct loaded_vmcs, and update it in place
>> every time the x2apic or APICv state can change. This is rare and
>> the loop can handle 64 MSRs per iteration, in a similar fashion as
>>
On 30/01/2018 11:23, Radim Krčmář wrote:
> 2018-01-27 09:50+0100, Paolo Bonzini:
>> Place the MSR bitmap in struct loaded_vmcs, and update it in place
>> every time the x2apic or APICv state can change. This is rare and
>> the loop can handle 64 MSRs per iteration, in a similar fashion as
>>
On Tue, 2018-01-30 at 17:23 +0100, Radim Krčmář wrote:
>
> The physical address of the nested msr_bitmap is never loaded into vmcs.
>
> The resolution you provided had extra hunk in prepare_vmcs02_full():
>
> + vmcs_write64(MSR_BITMAP, __pa(vmx->nested.vmcs02.msr_bitmap));
>
> I have
On Tue, 2018-01-30 at 17:23 +0100, Radim Krčmář wrote:
>
> The physical address of the nested msr_bitmap is never loaded into vmcs.
>
> The resolution you provided had extra hunk in prepare_vmcs02_full():
>
> + vmcs_write64(MSR_BITMAP, __pa(vmx->nested.vmcs02.msr_bitmap));
>
> I have
2018-01-27 09:50+0100, Paolo Bonzini:
> Place the MSR bitmap in struct loaded_vmcs, and update it in place
> every time the x2apic or APICv state can change. This is rare and
> the loop can handle 64 MSRs per iteration, in a similar fashion as
> nested_vmx_prepare_msr_bitmap.
>
> This prepares
2018-01-27 09:50+0100, Paolo Bonzini:
> Place the MSR bitmap in struct loaded_vmcs, and update it in place
> every time the x2apic or APICv state can change. This is rare and
> the loop can handle 64 MSRs per iteration, in a similar fashion as
> nested_vmx_prepare_msr_bitmap.
>
> This prepares
On 27.01.2018 09:50, Paolo Bonzini wrote:
> Place the MSR bitmap in struct loaded_vmcs, and update it in place
> every time the x2apic or APICv state can change. This is rare and
> the loop can handle 64 MSRs per iteration, in a similar fashion as
> nested_vmx_prepare_msr_bitmap.
>
> This
On 27.01.2018 09:50, Paolo Bonzini wrote:
> Place the MSR bitmap in struct loaded_vmcs, and update it in place
> every time the x2apic or APICv state can change. This is rare and
> the loop can handle 64 MSRs per iteration, in a similar fashion as
> nested_vmx_prepare_msr_bitmap.
>
> This
Place the MSR bitmap in struct loaded_vmcs, and update it in place
every time the x2apic or APICv state can change. This is rare and
the loop can handle 64 MSRs per iteration, in a similar fashion as
nested_vmx_prepare_msr_bitmap.
This prepares for choosing, on a per-VM basis, whether to
Place the MSR bitmap in struct loaded_vmcs, and update it in place
every time the x2apic or APICv state can change. This is rare and
the loop can handle 64 MSRs per iteration, in a similar fashion as
nested_vmx_prepare_msr_bitmap.
This prepares for choosing, on a per-VM basis, whether to
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