From: Chunguang Xu <broo...@tencent.com>

The IO depth of queues belong to CLASS_IDLE is limited to 1,
so that it can avoid introducing a larger tail latency under
a device with a larger IO depth. Although limiting the IO
depth may reduce the performance of idle_class, it is
generally not a big problem, because idle_class usually does
not have strict performance requirements.

Signed-off-by: Chunguang Xu <broo...@tencent.com>
---
 block/bfq-iosched.c | 11 +++++++++++
 1 file changed, 11 insertions(+)

diff --git a/block/bfq-iosched.c b/block/bfq-iosched.c
index 5f7a0cc..8eaf0eb 100644
--- a/block/bfq-iosched.c
+++ b/block/bfq-iosched.c
@@ -4831,6 +4831,17 @@ static struct request *__bfq_dispatch_request(struct 
blk_mq_hw_ctx *hctx)
        if (!bfqq)
                goto exit;
 
+       /*
+        * Here, the IO depth of queues belong to CLASS_IDLE is limited
+        * to 1, so that it can avoid introducing a larger tail latency
+        * under a device with a larger IO depth. Although limiting the
+        * IO depth may reduce the performance of idle_class, it is
+        * generally not a big problem, because idle_class usually
+        * does not have strict performance requirements.
+        */
+       if (bfq_class_idle(bfqq) && bfqq->dispatched)
+               goto exit;
+
        rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);
 
        if (rq) {
-- 
1.8.3.1

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