G'day people,
I was looking at bitops.h and noticed there were a couple of inline roll
functions to operate on 32bit variables. (left and right)
I think that is a little bit dumb as they are constant width (only
32bits) due to it being an inline function, and was wondering if anyone
thought it
G'day people,
I was looking at bitops.h and noticed there were a couple of inline roll
functions to operate on 32bit variables. (left and right)
I think that is a little bit dumb as they are constant width (only
32bits) due to it being an inline function, and was wondering if anyone
thought it
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