Re: [PATCH] input: ff-memless: don't schedule already playing effect to play again

2014-03-06 Thread Felix Rueegg
Hi Dmitry, On 03/04/2014 06:07 PM, Dmitry Torokhov wrote: Hi Felix, On Sun, Mar 02, 2014 at 12:35:43PM +0100, Felix Rueegg wrote: When an effect with zero replay length, zero replay delay and zero envelope attack length is uploaded, it is played and then scheduled to play again one timer tick

Re: [PATCH] input: ff-memless: don't schedule already playing effect to play again

2014-03-04 Thread Dmitry Torokhov
Hi Felix, On Sun, Mar 02, 2014 at 12:35:43PM +0100, Felix Rueegg wrote: > When an effect with zero replay length, zero replay delay > and zero envelope attack length is uploaded, it is played and then scheduled > to play > again one timer tick later. This triggers a warning (URB submitted while >

Re: [PATCH] input: ff-memless: don't schedule already playing effect to play again

2014-03-02 Thread Michal MalĂ˝
On Sunday 02 of March 2014 14:17:58 you wrote: > On Sun, Mar 2, 2014 at 12:35 PM, Felix Rueegg wrote: > > When an effect with zero replay length, zero replay delay > > and zero envelope attack length is uploaded, it is played and then > > scheduled to play again one timer tick later. This trigger

Re: [PATCH] input: ff-memless: don't schedule already playing effect to play again

2014-03-02 Thread Elias Vanderstuyft
On Sun, Mar 2, 2014 at 12:35 PM, Felix Rueegg wrote: > When an effect with zero replay length, zero replay delay > and zero envelope attack length is uploaded, it is played and then scheduled > to play > again one timer tick later. This triggers a warning (URB submitted while > active) in combina