On Wed, 19 Jan 2005, Herbert Xu wrote:
> On Tue, Jan 18, 2005 at 01:07:47PM -0500, John W. Linville wrote:
> >
> > No, that does not fix it. :-( In fact, it doesn't seem to alter the
> > problem at all...
>
> OK. In that case I agree with your patch. The overruns that I
> attributed to it wer
On Tue, Jan 18, 2005 at 01:07:47PM -0500, John W. Linville wrote:
>
> No, that does not fix it. :-( In fact, it doesn't seem to alter the
> problem at all...
OK. In that case I agree with your patch. The overruns that I
attributed to it were probably caused by other bugs that's been
fixed sinc
On Tue, Jan 18, 2005 at 10:23:23AM +1100, Herbert Xu wrote:
> On Mon, Jan 17, 2005 at 04:44:22PM -0500, John W. Linville wrote:
> >
> > Enemy Territory is available for free (as in beer) download from
> Sure, I don't mind trying it out :)
>
> In the mean time, does this patch fix your problem a
On Mon, Jan 17, 2005 at 04:44:22PM -0500, John W. Linville wrote:
>
> Enemy Territory is available for free (as in beer) download from
> www.enemy-territory.com. Sound plays almost immediately once the
> game is started.
>
> Is this sufficient?
Sure, I don't mind trying it out :)
In the mean t
On Tue, Jan 18, 2005 at 07:39:30AM +1100, Herbert Xu wrote:
> On Mon, Jan 17, 2005 at 01:37:08PM -0500, John W. Linville wrote:
> > "Some" OSS applications have trouble with later versions of the
> > i810_audio driver. Wolfenstein Enemy Territory from idSoftware is
> > one such application.
>
> W
On Mon, Jan 17, 2005 at 01:37:08PM -0500, John W. Linville wrote:
> "Some" OSS applications have trouble with later versions of the
> i810_audio driver. Wolfenstein Enemy Territory from idSoftware is
> one such application.
Would it be possible to create a minimal program (something that triggers
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