Hello:
This patch was applied to netdev/net.git (main)
by David S. Miller :
On Fri, 2 Feb 2024 17:06:59 +0100 you wrote:
> In very slow environments, most big TCP cases including
> segmentation and reassembly of big TCP packets have a good
> chance to fail: by default the TCP client uses write s
On Fri, 2024-02-02 at 17:13 +0100, Eric Dumazet wrote:
> On Fri, Feb 2, 2024 at 5:07 PM Paolo Abeni wrote:
> >
> > In very slow environments, most big TCP cases including
> > segmentation and reassembly of big TCP packets have a good
> > chance to fail: by default the TCP client uses write size
>
On Fri, Feb 2, 2024 at 11:07 AM Paolo Abeni wrote:
>
> In very slow environments, most big TCP cases including
> segmentation and reassembly of big TCP packets have a good
> chance to fail: by default the TCP client uses write size
> well below 64K. If the host is low enough autocorking is
> unabl
On Fri, Feb 2, 2024 at 5:07 PM Paolo Abeni wrote:
>
> In very slow environments, most big TCP cases including
> segmentation and reassembly of big TCP packets have a good
> chance to fail: by default the TCP client uses write size
> well below 64K. If the host is low enough autocorking is
> unable
In very slow environments, most big TCP cases including
segmentation and reassembly of big TCP packets have a good
chance to fail: by default the TCP client uses write size
well below 64K. If the host is low enough autocorking is
unable to build real big TCP packets.
Address the issue using much l