At 09:46 PM 9/19/2003 +, [EMAIL PROTECTED] wrote:
Thanks, Ray. Dhcp-relay is exactly what I wanted to know about.
Unfortunatly, some of the machines on the local network are
running M$ Windows, which from googling I learn lacks real IP
Aliasing support - you can get multiple static IPs, but n
Thanks, Ray. Dhcp-relay is exactly what I wanted to know about.
Unfortunatly, some of the machines on the local network are
running M$ Windows, which from googling I learn lacks real IP
Aliasing support - you can get multiple static IPs, but not
static & DHCP at the same time. So at least for th
At 01:22 AM 9/19/2003 +, [EMAIL PROTECTED] wrote:
On my home network, I am currently using IP-masquerading (aka NAT)
on my linux gateway to provide internet access for the local net.
This has been working fine in general, but I have some problems
with internet multiplayer in certain games that
On my home network, I am currently using IP-masquerading (aka NAT)
on my linux gateway to provide internet access for the local net.
This has been working fine in general, but I have some problems
with internet multiplayer in certain games that I believe are due
to the IP-masqing. My ISP provides