On Wed, Oct 7, 2020 at 1:25 AM Jan Kara wrote:
>
> On Tue 06-10-20 16:09:30, Ralph Campbell wrote:
> > There are several places where ZONE_DEVICE struct pages assume a reference
> > count == 1 means the page is idle and free. Instead of open coding this,
> > add a helper function to hide this deta
On 10/7/20 1:25 AM, Jan Kara wrote:
On Tue 06-10-20 16:09:30, Ralph Campbell wrote:
There are several places where ZONE_DEVICE struct pages assume a reference
count == 1 means the page is idle and free. Instead of open coding this,
add a helper function to hide this detail.
Signed-off-by: Ral
On Tue, Oct 06, 2020 at 04:09:30PM -0700, Ralph Campbell wrote:
> There are several places where ZONE_DEVICE struct pages assume a reference
> count == 1 means the page is idle and free. Instead of open coding this,
> add a helper function to hide this detail.
>
> Signed-off-by: Ralph Campbell
>
On Tue, Oct 06, 2020 at 07:40:05PM -0700, Dan Williams wrote:
> On Tue, Oct 6, 2020 at 4:09 PM Ralph Campbell wrote:
> >
> > There are several places where ZONE_DEVICE struct pages assume a reference
> > count == 1 means the page is idle and free. Instead of open coding this,
> > add a helper func
On Tue 06-10-20 16:09:30, Ralph Campbell wrote:
> There are several places where ZONE_DEVICE struct pages assume a reference
> count == 1 means the page is idle and free. Instead of open coding this,
> add a helper function to hide this detail.
>
> Signed-off-by: Ralph Campbell
> Reviewed-by: Chr
On Tue, Oct 6, 2020 at 4:09 PM Ralph Campbell wrote:
>
> There are several places where ZONE_DEVICE struct pages assume a reference
> count == 1 means the page is idle and free. Instead of open coding this,
> add a helper function to hide this detail.
>
> Signed-off-by: Ralph Campbell
> Reviewed-
There are several places where ZONE_DEVICE struct pages assume a reference
count == 1 means the page is idle and free. Instead of open coding this,
add a helper function to hide this detail.
Signed-off-by: Ralph Campbell
Reviewed-by: Christoph Hellwig
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I'm resending this as a separate patch